From 13b8863f0c926ec431b434fc5515b86fa5146e6f Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Tue, 3 Jun 2025 14:51:04 +0200 Subject: [PATCH] Fix some material nodes height --- Source/Editor/Surface/Archetypes/Material.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/Editor/Surface/Archetypes/Material.cs b/Source/Editor/Surface/Archetypes/Material.cs index 37d6801a4..e46b1c6fb 100644 --- a/Source/Editor/Surface/Archetypes/Material.cs +++ b/Source/Editor/Surface/Archetypes/Material.cs @@ -534,7 +534,7 @@ namespace FlaxEditor.Surface.Archetypes Title = "Tangent Vector", Description = "World space tangent vector", Flags = NodeFlags.MaterialGraph, - Size = new Float2(160, 40), + Size = new Float2(160, 30), Elements = new[] { NodeElementArchetype.Factory.Output(0, "Tangent", typeof(Float3), 0), @@ -546,7 +546,7 @@ namespace FlaxEditor.Surface.Archetypes Title = "Bitangent Vector", Description = "World space bitangent vector", Flags = NodeFlags.MaterialGraph, - Size = new Float2(160, 40), + Size = new Float2(160, 30), Elements = new[] { NodeElementArchetype.Factory.Output(0, "Bitangent", typeof(Float3), 0), @@ -558,7 +558,7 @@ namespace FlaxEditor.Surface.Archetypes Title = "Camera Position", Description = "World space camera location", Flags = NodeFlags.MaterialGraph, - Size = new Float2(160, 40), + Size = new Float2(160, 30), Elements = new[] { NodeElementArchetype.Factory.Output(0, "XYZ", typeof(Float3), 0), @@ -570,7 +570,7 @@ namespace FlaxEditor.Surface.Archetypes Title = "Per Instance Random", Description = "Per object instance random value (normalized to range 0-1)", Flags = NodeFlags.MaterialGraph, - Size = new Float2(200, 40), + Size = new Float2(200, 30), Elements = new[] { NodeElementArchetype.Factory.Output(0, "", typeof(float), 0),