From 143014e9c9f8a2e7efbbcba94e907e70b86545a5 Mon Sep 17 00:00:00 2001 From: envision3d Date: Fri, 9 Aug 2024 00:16:38 -0500 Subject: [PATCH] fix crash with prefab window open on script reload --- Source/Editor/Viewport/PrefabWindowViewport.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Editor/Viewport/PrefabWindowViewport.cs b/Source/Editor/Viewport/PrefabWindowViewport.cs index f51abb1fc..daf0950f3 100644 --- a/Source/Editor/Viewport/PrefabWindowViewport.cs +++ b/Source/Editor/Viewport/PrefabWindowViewport.cs @@ -627,7 +627,7 @@ namespace FlaxEditor.Viewport // Debug draw all actors in prefab foreach (var child in SceneGraphRoot.ChildNodes) { - if (child is not ActorNode actorNode) + if (child is not ActorNode actorNode || !actorNode.Actor) continue; DebugDraw.DrawActorsTree(actorNode.Actor); }