Add ShadowsResolution for manually specified shadowmap resolution for lights

This commit is contained in:
Wojtek Figat
2024-05-23 14:47:16 +02:00
parent 681c473e7a
commit 1481d1a1e9
6 changed files with 41 additions and 5 deletions

View File

@@ -106,6 +106,7 @@ void PointLight::Draw(RenderContext& renderContext)
data.ShadowsUpdateRate = ShadowsUpdateRate;
data.ShadowsUpdateRateAtDistance = ShadowsUpdateRateAtDistance;
data.ShadowFrame = _invalidateShadowFrame;
data.ShadowsResolution = (int32)ShadowsResolution;
data.ShadowsMode = ShadowsMode;
data.Radius = radius;
data.FallOffExponent = FallOffExponent;