Merge branch 'master' into PE-1.4
This commit is contained in:
@@ -536,15 +536,6 @@ namespace FlaxEditor.Content.GUI
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when user wants to rename item.
|
||||
/// </summary>
|
||||
/// <param name="item">The item.</param>
|
||||
public void OnItemDoubleClickName(ContentItem item)
|
||||
{
|
||||
OnRename?.Invoke(item);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when user wants to open item.
|
||||
/// </summary>
|
||||
@@ -725,19 +716,24 @@ namespace FlaxEditor.Content.GUI
|
||||
case ContentViewType.Tiles:
|
||||
{
|
||||
float defaultItemsWidth = ContentItem.DefaultWidth * viewScale;
|
||||
int itemsToFit = Mathf.FloorToInt(width / defaultItemsWidth);
|
||||
int itemsToFit = Mathf.FloorToInt(width / defaultItemsWidth) - 1;
|
||||
if (itemsToFit < 1)
|
||||
itemsToFit = 1;
|
||||
float itemsWidth = width / Mathf.Max(itemsToFit, 1);
|
||||
float itemsHeight = itemsWidth / defaultItemsWidth * (ContentItem.DefaultHeight * viewScale);
|
||||
var flooredItemsWidth = Mathf.Floor(itemsWidth);
|
||||
var flooredItemsHeight = Mathf.Floor(itemsHeight);
|
||||
x = itemsToFit == 1 ? 0 : itemsWidth / itemsToFit;
|
||||
for (int i = 0; i < _children.Count; i++)
|
||||
{
|
||||
var c = _children[i];
|
||||
c.Bounds = new Rectangle(x, y, itemsWidth, itemsHeight);
|
||||
c.Bounds = new Rectangle(Mathf.Floor(x), Mathf.Floor(y), flooredItemsWidth, flooredItemsHeight);
|
||||
|
||||
x += itemsWidth;
|
||||
x += itemsWidth + itemsWidth / itemsToFit;
|
||||
if (x + itemsWidth > width)
|
||||
{
|
||||
x = 0;
|
||||
y += itemsHeight + 1;
|
||||
x = itemsToFit == 1 ? 0 : itemsWidth / itemsToFit;
|
||||
y += itemsHeight + 5;
|
||||
}
|
||||
}
|
||||
if (x > 0)
|
||||
@@ -752,7 +748,7 @@ namespace FlaxEditor.Content.GUI
|
||||
{
|
||||
var c = _children[i];
|
||||
c.Bounds = new Rectangle(x, y, width, itemsHeight);
|
||||
y += itemsHeight + 1;
|
||||
y += itemsHeight + 5;
|
||||
}
|
||||
y += 40.0f;
|
||||
|
||||
|
||||
@@ -690,18 +690,9 @@ namespace FlaxEditor.Content
|
||||
public override bool OnMouseDoubleClick(Float2 location, MouseButton button)
|
||||
{
|
||||
Focus();
|
||||
|
||||
// Check if clicked on name area (and can be renamed)
|
||||
if (CanRename && TextRectangle.Contains(ref location))
|
||||
{
|
||||
// Rename
|
||||
(Parent as ContentView).OnItemDoubleClickName(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Open
|
||||
(Parent as ContentView).OnItemDoubleClick(this);
|
||||
}
|
||||
|
||||
// Open
|
||||
(Parent as ContentView).OnItemDoubleClick(this);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -95,11 +95,19 @@ namespace FlaxEditor.Content
|
||||
{
|
||||
if (!_folder.CanRename)
|
||||
return;
|
||||
|
||||
Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(false);
|
||||
// Start renaming the folder
|
||||
var dialog = RenamePopup.Show(this, HeaderRect, _folder.ShortName, false);
|
||||
dialog.Tag = _folder;
|
||||
dialog.Renamed += popup => Editor.Instance.Windows.ContentWin.Rename((ContentFolder)popup.Tag, popup.Text);
|
||||
dialog.Renamed += popup =>
|
||||
{
|
||||
Editor.Instance.Windows.ContentWin.Rename((ContentFolder)popup.Tag, popup.Text);
|
||||
Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(true);
|
||||
};
|
||||
dialog.Closed += popup =>
|
||||
{
|
||||
Editor.Instance.Windows.ContentWin.ScrollingOnTreeView(true);
|
||||
};
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -24,7 +24,7 @@ namespace FlaxEditor.CustomEditors.Dedicated
|
||||
public override void Initialize(LayoutElementsContainer layout)
|
||||
{
|
||||
string[] layerNames = LayersAndTagsSettings.GetCurrentLayers();
|
||||
int layersCount = Math.Max(4, layerNames.Length);
|
||||
int layersCount = layerNames.Length;
|
||||
_checkBoxes = new List<CheckBox>();
|
||||
_layersCount = layersCount;
|
||||
|
||||
|
||||
@@ -31,6 +31,7 @@ namespace FlaxEditor.CustomEditors.GUI
|
||||
private float _splitterValue;
|
||||
private Rectangle _splitterRect;
|
||||
private bool _splitterClicked, _mouseOverSplitter;
|
||||
private bool _cursorChanged;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets the splitter value (always in range [0; 1]).
|
||||
@@ -124,6 +125,18 @@ namespace FlaxEditor.CustomEditors.GUI
|
||||
if (_splitterClicked)
|
||||
{
|
||||
SplitterValue = location.X / Width;
|
||||
Cursor = CursorType.SizeWE;
|
||||
_cursorChanged = true;
|
||||
}
|
||||
else if (_mouseOverSplitter)
|
||||
{
|
||||
Cursor = CursorType.SizeWE;
|
||||
_cursorChanged = true;
|
||||
}
|
||||
else if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseMove(location);
|
||||
@@ -162,6 +175,12 @@ namespace FlaxEditor.CustomEditors.GUI
|
||||
{
|
||||
// Clear flag
|
||||
_mouseOverSplitter = false;
|
||||
|
||||
if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseLeave();
|
||||
}
|
||||
|
||||
@@ -155,11 +155,19 @@ namespace FlaxEditor.GUI.ContextMenu
|
||||
if (parent is ContextMenu menu && menu._childCM != null)
|
||||
locationSS.Y += 30.0f * dpiScale;
|
||||
}
|
||||
if (monitorBounds.Right < rightBottomLocationSS.X)
|
||||
if (monitorBounds.Right < rightBottomLocationSS.X || _parentCM?.Direction == ContextMenuDirection.LeftDown || _parentCM?.Direction == ContextMenuDirection.LeftUp)
|
||||
{
|
||||
// Direction: left
|
||||
isLeft = true;
|
||||
locationSS.X -= dpiSize.X;
|
||||
|
||||
if (IsSubMenu && _parentCM != null)
|
||||
{
|
||||
locationSS.X -= _parentCM.Width + dpiSize.X;
|
||||
}
|
||||
else
|
||||
{
|
||||
locationSS.X -= dpiSize.X;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace FlaxEditor.GUI.ContextMenu
|
||||
: base(parent, text)
|
||||
{
|
||||
Text = text;
|
||||
CloseMenuOnClick = false;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -56,6 +56,8 @@ namespace FlaxEditor.GUI.Input
|
||||
|
||||
private Float2 _startSlideLocation;
|
||||
private double _clickStartTime = -1;
|
||||
private bool _cursorChanged;
|
||||
private Float2 _mouseClickedPosition;
|
||||
|
||||
/// <summary>
|
||||
/// Occurs when value gets changed.
|
||||
@@ -172,6 +174,11 @@ namespace FlaxEditor.GUI.Input
|
||||
{
|
||||
_isSliding = false;
|
||||
EndMouseCapture();
|
||||
if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
SlidingEnd?.Invoke();
|
||||
}
|
||||
|
||||
@@ -223,6 +230,8 @@ namespace FlaxEditor.GUI.Input
|
||||
UpdateText();
|
||||
}
|
||||
|
||||
Cursor = CursorType.Default;
|
||||
|
||||
ResetViewOffset();
|
||||
}
|
||||
|
||||
@@ -236,6 +245,12 @@ namespace FlaxEditor.GUI.Input
|
||||
_startSlideLocation = location;
|
||||
_startSlideValue = _value;
|
||||
StartMouseCapture(true);
|
||||
|
||||
// Hide cursor and cache location
|
||||
Cursor = CursorType.Hidden;
|
||||
_mouseClickedPosition = location;
|
||||
_cursorChanged = true;
|
||||
|
||||
SlidingStart?.Invoke();
|
||||
return true;
|
||||
}
|
||||
@@ -249,7 +264,7 @@ namespace FlaxEditor.GUI.Input
|
||||
/// <inheritdoc />
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
if (_isSliding)
|
||||
if (_isSliding && !RootWindow.Window.IsMouseFlippingHorizontally)
|
||||
{
|
||||
// Update sliding
|
||||
var slideLocation = location + Root.TrackingMouseOffset;
|
||||
@@ -257,6 +272,18 @@ namespace FlaxEditor.GUI.Input
|
||||
return;
|
||||
}
|
||||
|
||||
// Update cursor type so user knows they can slide value
|
||||
if (CanUseSliding && SlideRect.Contains(location) && !_isSliding)
|
||||
{
|
||||
Cursor = CursorType.SizeWE;
|
||||
_cursorChanged = true;
|
||||
}
|
||||
else if (_cursorChanged && !_isSliding)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseMove(location);
|
||||
}
|
||||
|
||||
@@ -265,7 +292,8 @@ namespace FlaxEditor.GUI.Input
|
||||
{
|
||||
if (button == MouseButton.Left && _isSliding)
|
||||
{
|
||||
// End sliding
|
||||
// End sliding and return mouse to original location
|
||||
Root.MousePosition = ScreenPos + _mouseClickedPosition;
|
||||
EndSliding();
|
||||
return true;
|
||||
}
|
||||
@@ -281,6 +309,18 @@ namespace FlaxEditor.GUI.Input
|
||||
return base.OnMouseUp(location, button);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnMouseLeave()
|
||||
{
|
||||
if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseLeave();
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
protected override void OnEditBegin()
|
||||
{
|
||||
|
||||
@@ -69,10 +69,10 @@ namespace FlaxEditor.GUI.Timeline.GUI
|
||||
/// <inheritdoc />
|
||||
public override void OnMouseMove(Float2 location)
|
||||
{
|
||||
if (_isMoving)
|
||||
if (_isMoving && !_timeline.RootWindow.Window.IsMouseFlippingHorizontally)
|
||||
{
|
||||
var moveLocation = Root.MousePosition;
|
||||
var moveLocationDelta = moveLocation - _startMoveLocation;
|
||||
var moveLocationDelta = moveLocation - _startMoveLocation + _timeline.Root.TrackingMouseOffset.X;
|
||||
var moveDelta = (int)(moveLocationDelta.X / (Timeline.UnitsPerSecond * _timeline.Zoom) * _timeline.FramesPerSecond);
|
||||
var durationFrames = _timeline.DurationFrames;
|
||||
|
||||
@@ -83,6 +83,7 @@ namespace FlaxEditor.GUI.Timeline.GUI
|
||||
else
|
||||
{
|
||||
_timeline.DurationFrames = _startMoveDuration + moveDelta;
|
||||
_timeline.MediaBackground.HScrollBar.Value = _timeline.MediaBackground.HScrollBar.Maximum;
|
||||
}
|
||||
|
||||
if (_timeline.DurationFrames != durationFrames)
|
||||
@@ -140,6 +141,7 @@ namespace FlaxEditor.GUI.Timeline.GUI
|
||||
_timeline.DurationFrames = duration;
|
||||
}
|
||||
_isMoving = false;
|
||||
_timeline.MediaBackground.HScrollBar.Value = _timeline.MediaBackground.HScrollBar.Maximum;
|
||||
|
||||
EndMouseCapture();
|
||||
}
|
||||
|
||||
@@ -450,7 +450,13 @@ namespace FlaxEditor.Modules
|
||||
SelectionDeleteEnd?.Invoke();
|
||||
|
||||
if (isSceneTreeFocus)
|
||||
{
|
||||
Editor.Windows.SceneWin.Focus();
|
||||
}
|
||||
|
||||
// fix scene window layout
|
||||
Editor.Windows.SceneWin.PerformLayout();
|
||||
Editor.Windows.SceneWin.PerformLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -514,6 +520,9 @@ namespace FlaxEditor.Modules
|
||||
Undo.AddAction(new MultiUndoAction(pasteAction, selectAction));
|
||||
OnSelectionChanged();
|
||||
}
|
||||
|
||||
// Scroll to new selected node while pasting
|
||||
Editor.Windows.SceneWin.ScrollToSelectedNode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -611,6 +620,9 @@ namespace FlaxEditor.Modules
|
||||
Undo.AddAction(new MultiUndoAction(undoActions));
|
||||
OnSelectionChanged();
|
||||
}
|
||||
|
||||
// Scroll to new selected node while duplicating
|
||||
Editor.Windows.SceneWin.ScrollToSelectedNode();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -137,9 +137,9 @@ namespace FlaxEditor.Options
|
||||
/// <summary>
|
||||
/// Gets or sets an order of script properties/fields in properties panel.
|
||||
/// </summary>
|
||||
[DefaultValue(MembersOrder.Alphabetical)]
|
||||
[DefaultValue(MembersOrder.Declaration)]
|
||||
[EditorDisplay("Scripting", "Script Members Order"), EditorOrder(503), Tooltip("Order of script properties/fields in properties panel")]
|
||||
public MembersOrder ScriptMembersOrder { get; set; } = MembersOrder.Alphabetical;
|
||||
public MembersOrder ScriptMembersOrder { get; set; } = MembersOrder.Declaration;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether automatically save the Visual Script asset editors when starting the play mode in editor.
|
||||
|
||||
@@ -273,15 +273,26 @@ namespace FlaxEditor.SceneGraph.GUI
|
||||
|
||||
Select();
|
||||
|
||||
// Disable scrolling of scene view
|
||||
Editor.Instance.Windows.SceneWin.ScrollingOnSceneTreeView(false);
|
||||
|
||||
// Start renaming the actor
|
||||
var dialog = RenamePopup.Show(this, HeaderRect, _actorNode.Name, false);
|
||||
dialog.Renamed += OnRenamed;
|
||||
dialog.Closed += popup =>
|
||||
{
|
||||
// Enable scrolling of scene view
|
||||
Editor.Instance.Windows.SceneWin.ScrollingOnSceneTreeView(true);
|
||||
};
|
||||
}
|
||||
|
||||
private void OnRenamed(RenamePopup renamePopup)
|
||||
{
|
||||
using (new UndoBlock(ActorNode.Root.Undo, Actor, "Rename"))
|
||||
Actor.Name = renamePopup.Text;
|
||||
|
||||
// Enable scrolling of scene view
|
||||
Editor.Instance.Windows.SceneWin.ScrollingOnSceneTreeView(true);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace FlaxEditor.Surface.Archetypes
|
||||
Description = desc,
|
||||
Flags = NodeFlags.AllGraphs,
|
||||
AlternativeTitles = altTitles,
|
||||
Size = new Float2(110, 40),
|
||||
Size = new Float2(140, 40),
|
||||
DefaultType = new ScriptType(inputType),
|
||||
ConnectionsHints = hints,
|
||||
IndependentBoxes = new[] { 0, 1 },
|
||||
|
||||
@@ -223,6 +223,22 @@ namespace FlaxEditor.Viewport
|
||||
|
||||
editor.SceneEditing.SelectionChanged += OnSelectionChanged;
|
||||
|
||||
// Initialize snapping enabled from cached values
|
||||
if (_editor.ProjectCache.TryGetCustomData("TranslateSnapState", out var cachedState))
|
||||
TransformGizmo.TranslationSnapEnable = bool.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("RotationSnapState", out cachedState))
|
||||
TransformGizmo.RotationSnapEnabled = bool.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("ScaleSnapState", out cachedState))
|
||||
TransformGizmo.ScaleSnapEnabled = bool.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("TranslateSnapValue", out cachedState))
|
||||
TransformGizmo.TranslationSnapValue = float.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("RotationSnapValue", out cachedState))
|
||||
TransformGizmo.RotationSnapValue = float.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("ScaleSnapValue", out cachedState))
|
||||
TransformGizmo.ScaleSnapValue = float.Parse(cachedState);
|
||||
if (_editor.ProjectCache.TryGetCustomData("TransformSpaceState", out cachedState) && Enum.TryParse(cachedState, out TransformGizmoBase.TransformSpace space))
|
||||
TransformGizmo.ActiveTransformSpace = space;
|
||||
|
||||
// Transform space widget
|
||||
var transformSpaceWidget = new ViewportWidgetsContainer(ViewportWidgetLocation.UpperRight);
|
||||
var transformSpaceToggle = new ViewportWidgetButton(string.Empty, editor.Icons.Globe32, null, true)
|
||||
@@ -528,21 +544,29 @@ namespace FlaxEditor.Viewport
|
||||
private void OnTranslateSnappingToggle(ViewportWidgetButton button)
|
||||
{
|
||||
TransformGizmo.TranslationSnapEnable = !TransformGizmo.TranslationSnapEnable;
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("TranslateSnapState", TransformGizmo.TranslationSnapEnable.ToString());
|
||||
}
|
||||
|
||||
private void OnRotateSnappingToggle(ViewportWidgetButton button)
|
||||
{
|
||||
TransformGizmo.RotationSnapEnabled = !TransformGizmo.RotationSnapEnabled;
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("RotationSnapState", TransformGizmo.RotationSnapEnabled.ToString());
|
||||
}
|
||||
|
||||
private void OnScaleSnappingToggle(ViewportWidgetButton button)
|
||||
{
|
||||
TransformGizmo.ScaleSnapEnabled = !TransformGizmo.ScaleSnapEnabled;
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("ScaleSnapState", TransformGizmo.ScaleSnapEnabled.ToString());
|
||||
}
|
||||
|
||||
private void OnTransformSpaceToggle(ViewportWidgetButton button)
|
||||
{
|
||||
TransformGizmo.ToggleTransformSpace();
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("TransformSpaceState", TransformGizmo.ActiveTransformSpace.ToString());
|
||||
}
|
||||
|
||||
private void OnGizmoModeChanged()
|
||||
@@ -572,6 +596,8 @@ namespace FlaxEditor.Viewport
|
||||
var v = (float)button.Tag;
|
||||
TransformGizmo.ScaleSnapValue = v;
|
||||
_scaleSnapping.Text = v.ToString();
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("ScaleSnapValue", TransformGizmo.ScaleSnapValue.ToString("N"));
|
||||
}
|
||||
|
||||
private void OnWidgetScaleSnapShowHide(Control control)
|
||||
@@ -609,6 +635,8 @@ namespace FlaxEditor.Viewport
|
||||
var v = (float)button.Tag;
|
||||
TransformGizmo.RotationSnapValue = v;
|
||||
_rotateSnapping.Text = v.ToString();
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("RotationSnapValue", TransformGizmo.RotationSnapValue.ToString("N"));
|
||||
}
|
||||
|
||||
private void OnWidgetRotateSnapShowHide(Control control)
|
||||
@@ -648,6 +676,8 @@ namespace FlaxEditor.Viewport
|
||||
_translateSnapping.Text = "Bounding Box";
|
||||
else
|
||||
_translateSnapping.Text = v.ToString();
|
||||
// cache value
|
||||
_editor.ProjectCache.SetCustomData("TranslateSnapValue", TransformGizmo.TranslationSnapValue.ToString("N"));
|
||||
}
|
||||
|
||||
private void OnWidgetTranslateSnapShowHide(Control control)
|
||||
|
||||
@@ -7,6 +7,7 @@ using FlaxEditor.CustomEditors;
|
||||
using FlaxEditor.CustomEditors.Editors;
|
||||
using FlaxEditor.CustomEditors.Elements;
|
||||
using FlaxEditor.GUI;
|
||||
using FlaxEditor.GUI.Tree;
|
||||
using FlaxEditor.Viewport.Cameras;
|
||||
using FlaxEditor.Viewport.Previews;
|
||||
using FlaxEngine;
|
||||
@@ -166,8 +167,21 @@ namespace FlaxEditor.Windows.Assets
|
||||
var proxy = (PropertiesProxy)Values[0];
|
||||
int nodeIndex = (int)checkBox.Tag;
|
||||
proxy.NodesMask[nodeIndex] = checkBox.Checked;
|
||||
if (Input.GetKey(KeyboardKeys.Shift))
|
||||
SetTreeChecked(checkBox.Parent as TreeNode, checkBox.Checked);
|
||||
proxy.Window.MarkAsEdited();
|
||||
}
|
||||
|
||||
private void SetTreeChecked(TreeNode tree, bool state)
|
||||
{
|
||||
foreach (var node in tree.Children)
|
||||
{
|
||||
if (node is TreeNode treeNode)
|
||||
SetTreeChecked(treeNode, state);
|
||||
else if (node is CheckBox checkBox)
|
||||
checkBox.Checked = state;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -27,6 +27,8 @@ namespace FlaxEditor.Windows
|
||||
private const string ProjectDataLastViewedFolder = "LastViewedFolder";
|
||||
private bool _isWorkspaceDirty;
|
||||
private SplitPanel _split;
|
||||
private Panel _contentViewPanel;
|
||||
private Panel _contentTreePanel;
|
||||
private ContentView _view;
|
||||
|
||||
private readonly ToolStrip _toolStrip;
|
||||
@@ -95,7 +97,7 @@ namespace FlaxEditor.Windows
|
||||
};
|
||||
|
||||
// Split panel
|
||||
_split = new SplitPanel(options.Options.Interface.ContentWindowOrientation, ScrollBars.Both, ScrollBars.Vertical)
|
||||
_split = new SplitPanel(options.Options.Interface.ContentWindowOrientation, ScrollBars.None, ScrollBars.None)
|
||||
{
|
||||
AnchorPreset = AnchorPresets.StretchAll,
|
||||
Offsets = new Margin(0, 0, _toolStrip.Bottom, 0),
|
||||
@@ -120,11 +122,20 @@ namespace FlaxEditor.Windows
|
||||
};
|
||||
_foldersSearchBox.TextChanged += OnFoldersSearchBoxTextChanged;
|
||||
|
||||
// Content tree panel
|
||||
_contentTreePanel = new Panel
|
||||
{
|
||||
AnchorPreset = AnchorPresets.StretchAll,
|
||||
Offsets = new Margin(0, 0, headerPanel.Bottom, 0),
|
||||
IsScrollable = true,
|
||||
ScrollBars = ScrollBars.Both,
|
||||
Parent = _split.Panel1,
|
||||
};
|
||||
|
||||
// Content structure tree
|
||||
_tree = new Tree(false)
|
||||
{
|
||||
Y = headerPanel.Bottom,
|
||||
Parent = _split.Panel1,
|
||||
Parent = _contentTreePanel,
|
||||
};
|
||||
_tree.SelectedChanged += OnTreeSelectionChanged;
|
||||
headerPanel.Parent = _split.Panel1;
|
||||
@@ -159,13 +170,23 @@ namespace FlaxEditor.Windows
|
||||
_viewDropdown.Items.Add(((ContentItemSearchFilter)i).ToString());
|
||||
_viewDropdown.PopupCreate += OnViewDropdownPopupCreate;
|
||||
|
||||
// Content view panel
|
||||
_contentViewPanel = new Panel
|
||||
{
|
||||
AnchorPreset = AnchorPresets.StretchAll,
|
||||
Offsets = new Margin(0, 0, contentItemsSearchPanel.Bottom + 4, 0),
|
||||
IsScrollable = true,
|
||||
ScrollBars = ScrollBars.Vertical,
|
||||
Parent = _split.Panel2,
|
||||
};
|
||||
|
||||
// Content View
|
||||
_view = new ContentView
|
||||
{
|
||||
AnchorPreset = AnchorPresets.HorizontalStretchTop,
|
||||
Offsets = new Margin(0, 0, contentItemsSearchPanel.Bottom + 4, 0),
|
||||
Offsets = new Margin(0, 0, 0, 0),
|
||||
IsScrollable = true,
|
||||
Parent = _split.Panel2,
|
||||
Parent = _contentViewPanel,
|
||||
};
|
||||
_view.OnOpen += Open;
|
||||
_view.OnNavigateBack += NavigateBackward;
|
||||
@@ -271,6 +292,30 @@ namespace FlaxEditor.Windows
|
||||
RefreshView(SelectedNode);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables vertical and horizontal scrolling on the content tree panel
|
||||
/// </summary>
|
||||
/// <param name="enabled">The state to set scrolling to</param>
|
||||
public void ScrollingOnTreeView(bool enabled)
|
||||
{
|
||||
if (_contentTreePanel.VScrollBar != null)
|
||||
_contentTreePanel.VScrollBar.ThumbEnabled = enabled;
|
||||
if (_contentTreePanel.HScrollBar != null)
|
||||
_contentTreePanel.HScrollBar.ThumbEnabled = enabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables vertical and horizontal scrolling on the content view panel
|
||||
/// </summary>
|
||||
/// <param name="enabled">The state to set scrolling to</param>
|
||||
public void ScrollingOnContentView(bool enabled)
|
||||
{
|
||||
if (_contentViewPanel.VScrollBar != null)
|
||||
_contentViewPanel.VScrollBar.ThumbEnabled = enabled;
|
||||
if (_contentViewPanel.HScrollBar != null)
|
||||
_contentViewPanel.HScrollBar.ThumbEnabled = enabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shows popup dialog with UI to rename content item.
|
||||
/// </summary>
|
||||
@@ -285,6 +330,7 @@ namespace FlaxEditor.Windows
|
||||
_split.Panel2.VScrollBar.ThumbEnabled = false;
|
||||
if (_split.Panel2.HScrollBar != null)
|
||||
_split.Panel2.HScrollBar.ThumbEnabled = false;
|
||||
ScrollingOnContentView(false);
|
||||
|
||||
// Show rename popup
|
||||
var popup = RenamePopup.Show(item, item.TextRectangle, item.ShortName, true);
|
||||
@@ -298,6 +344,7 @@ namespace FlaxEditor.Windows
|
||||
_split.Panel2.VScrollBar.ThumbEnabled = true;
|
||||
if (_split.Panel2.HScrollBar != null)
|
||||
_split.Panel2.HScrollBar.ThumbEnabled = true;
|
||||
ScrollingOnContentView(true);
|
||||
|
||||
// Check if was creating new element
|
||||
if (_newElement != null)
|
||||
|
||||
@@ -150,9 +150,23 @@ namespace FlaxEditor.Windows
|
||||
};
|
||||
Viewport.Task.ViewFlags = ViewFlags.DefaultEditor;
|
||||
|
||||
Editor.SceneEditing.SelectionChanged += OnSelectionChanged;
|
||||
Editor.Scene.ActorRemoved += SceneOnActorRemoved;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEditorStateChanged()
|
||||
{
|
||||
base.OnEditorStateChanged();
|
||||
|
||||
UpdateCameraPreview();
|
||||
}
|
||||
|
||||
private void OnSelectionChanged()
|
||||
{
|
||||
UpdateCameraPreview();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether actor pilot feature is active and in use.
|
||||
/// </summary>
|
||||
@@ -376,9 +390,6 @@ namespace FlaxEditor.Windows
|
||||
/// <inheritdoc />
|
||||
public override void Update(float deltaTime)
|
||||
{
|
||||
// TODO: call camera preview update only on selection change, or state change
|
||||
UpdateCameraPreview();
|
||||
|
||||
if (Root.GetKeyDown(KeyboardKeys.F12))
|
||||
{
|
||||
Viewport.TakeScreenshot();
|
||||
|
||||
@@ -131,6 +131,7 @@ namespace FlaxEditor.Windows
|
||||
|
||||
private TextBox _searchBox;
|
||||
private Tree _tree;
|
||||
private Panel _sceneTreePanel;
|
||||
private bool _isUpdatingSelection;
|
||||
private bool _isMouseDown;
|
||||
|
||||
@@ -143,10 +144,9 @@ namespace FlaxEditor.Windows
|
||||
/// </summary>
|
||||
/// <param name="editor">The editor.</param>
|
||||
public SceneTreeWindow(Editor editor)
|
||||
: base(editor, true, ScrollBars.Both)
|
||||
: base(editor, true, ScrollBars.None)
|
||||
{
|
||||
Title = "Scene";
|
||||
ScrollMargin = new Margin(0, 0, 0, 100.0f);
|
||||
|
||||
// Scene searching query input box
|
||||
var headerPanel = new ContainerControl
|
||||
@@ -165,19 +165,29 @@ namespace FlaxEditor.Windows
|
||||
};
|
||||
_searchBox.TextChanged += OnSearchBoxTextChanged;
|
||||
|
||||
// Scene tree panel
|
||||
_sceneTreePanel = new Panel
|
||||
{
|
||||
AnchorPreset = AnchorPresets.StretchAll,
|
||||
Offsets = new Margin(0, 0, headerPanel.Bottom, 0),
|
||||
IsScrollable = true,
|
||||
ScrollBars = ScrollBars.Both,
|
||||
Parent = this,
|
||||
};
|
||||
|
||||
// Create scene structure tree
|
||||
var root = editor.Scene.Root;
|
||||
root.TreeNode.ChildrenIndent = 0;
|
||||
root.TreeNode.Expand();
|
||||
_tree = new Tree(true)
|
||||
{
|
||||
Y = headerPanel.Bottom,
|
||||
Margin = new Margin(0.0f, 0.0f, -16.0f, 0.0f), // Hide root node
|
||||
IsScrollable = true,
|
||||
};
|
||||
_tree.AddChild(root.TreeNode);
|
||||
_tree.SelectedChanged += Tree_OnSelectedChanged;
|
||||
_tree.RightClick += OnTreeRightClick;
|
||||
_tree.Parent = this;
|
||||
_tree.Parent = _sceneTreePanel;
|
||||
headerPanel.Parent = this;
|
||||
|
||||
// Setup input actions
|
||||
@@ -188,6 +198,32 @@ namespace FlaxEditor.Windows
|
||||
InputActions.Add(options => options.Rename, Rename);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables vertical and horizontal scrolling on the scene tree panel.
|
||||
/// </summary>
|
||||
/// <param name="enabled">The state to set scrolling to</param>
|
||||
public void ScrollingOnSceneTreeView(bool enabled)
|
||||
{
|
||||
if (_sceneTreePanel.VScrollBar != null)
|
||||
_sceneTreePanel.VScrollBar.ThumbEnabled = enabled;
|
||||
if (_sceneTreePanel.HScrollBar != null)
|
||||
_sceneTreePanel.HScrollBar.ThumbEnabled = enabled;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Scrolls to the selected node in the scene tree.
|
||||
/// </summary>
|
||||
public void ScrollToSelectedNode()
|
||||
{
|
||||
// Scroll to node
|
||||
var nodeSelection = _tree.Selection;
|
||||
if (nodeSelection.Count != 0)
|
||||
{
|
||||
var scrollControl = nodeSelection[nodeSelection.Count - 1];
|
||||
_sceneTreePanel.ScrollViewTo(scrollControl);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSearchBoxTextChanged()
|
||||
{
|
||||
// Skip events during setup or init stuff
|
||||
|
||||
@@ -73,7 +73,7 @@ public:
|
||||
/// If checked, Environment Probes will use HDR texture format. Improves quality in very bright scenes at cost of higher memory usage.
|
||||
/// </summary>
|
||||
API_FIELD(Attributes = "EditorOrder(1502), EditorDisplay(\"Quality\")")
|
||||
bool UeeHDRProbes = false;
|
||||
bool UseHDRProbes = false;
|
||||
|
||||
/// <summary>
|
||||
/// If checked, enables Global SDF rendering. This can be used in materials, shaders, and particles.
|
||||
@@ -119,6 +119,21 @@ public:
|
||||
API_FIELD(Attributes="EditorOrder(10000), EditorDisplay(\"Post Process Settings\", EditorDisplayAttribute.InlineStyle)")
|
||||
PostProcessSettings PostProcessSettings;
|
||||
|
||||
private:
|
||||
/// <summary>
|
||||
/// Renamed UeeHDRProbes into UseHDRProbes
|
||||
/// [Deprecated on 12.10.2022, expires on 12.10.2024]
|
||||
/// </summary>
|
||||
API_PROPERTY(Attributes="Serialize, Obsolete, NoUndo") bool GetUeeHDRProbes() const
|
||||
{
|
||||
return UseHDRProbes;
|
||||
}
|
||||
|
||||
API_PROPERTY(Attributes="Serialize, Obsolete, NoUndo") void SetUeeHDRProbes(bool value)
|
||||
{
|
||||
UseHDRProbes = value;
|
||||
}
|
||||
|
||||
public:
|
||||
/// <summary>
|
||||
/// Gets the instance of the settings asset (default value if missing). Object returned by this method is always loaded with valid data to use.
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
#include "GPUDevice.h"
|
||||
#include "RenderTargetPool.h"
|
||||
#include "GPUPipelineState.h"
|
||||
#include "GPUSwapChain.h"
|
||||
#include "RenderTask.h"
|
||||
#include "RenderTools.h"
|
||||
#include "Graphics.h"
|
||||
@@ -12,7 +13,6 @@
|
||||
#include "Engine/Content/Assets/Material.h"
|
||||
#include "Engine/Content/Content.h"
|
||||
#include "Engine/Content/SoftAssetReference.h"
|
||||
#include "Engine/Platform/Windows/WindowsWindow.h"
|
||||
#include "Engine/Render2D/Render2D.h"
|
||||
#include "Engine/Engine/CommandLine.h"
|
||||
#include "Engine/Engine/Engine.h"
|
||||
@@ -408,7 +408,7 @@ void GPUDevice::DrawEnd()
|
||||
for (int32 i = RenderTask::Tasks.Count() - 1; i >= 0; i--)
|
||||
{
|
||||
const auto task = RenderTask::Tasks[i];
|
||||
if (task && task->LastUsedFrame == Engine::FrameCount && task->SwapChain)
|
||||
if (task && task->LastUsedFrame == Engine::FrameCount && task->SwapChain && task->SwapChain->IsReady())
|
||||
{
|
||||
lastWindowIndex = i;
|
||||
break;
|
||||
@@ -421,7 +421,7 @@ void GPUDevice::DrawEnd()
|
||||
for (int32 i = 0; i < RenderTask::Tasks.Count(); i++)
|
||||
{
|
||||
const auto task = RenderTask::Tasks[i];
|
||||
if (task && task->LastUsedFrame == Engine::FrameCount && task->SwapChain)
|
||||
if (task && task->LastUsedFrame == Engine::FrameCount && task->SwapChain && task->SwapChain->IsReady())
|
||||
{
|
||||
bool vsync = useVSync;
|
||||
if (lastWindowIndex != i)
|
||||
|
||||
@@ -120,6 +120,25 @@ void Camera::ProjectPoint(const Vector3& worldSpaceLocation, Float2& cameraViewp
|
||||
cameraViewportSpaceLocation = Float2(clipSpaceLocation);
|
||||
}
|
||||
|
||||
bool Camera::IsPointOnView(const Vector3& worldSpaceLocation) const
|
||||
{
|
||||
Vector3 cameraUp = GetTransform().GetUp();
|
||||
Vector3 cameraForward = GetTransform().GetForward();
|
||||
Vector3 directionToPosition = (worldSpaceLocation - GetPosition()).GetNormalized();
|
||||
if (Vector3::Dot(cameraForward, directionToPosition) < 0)
|
||||
return false;
|
||||
|
||||
Quaternion lookAt = Quaternion::LookRotation(directionToPosition, cameraUp);
|
||||
Vector3 lookAtDirection = lookAt * Vector3::Forward;
|
||||
Vector3 newWorldLocation = GetPosition() + lookAtDirection;
|
||||
|
||||
Float2 windowSpace;
|
||||
const Viewport viewport = GetViewport();
|
||||
ProjectPoint(newWorldLocation, windowSpace, viewport);
|
||||
|
||||
return windowSpace.X >= 0 && windowSpace.X <= viewport.Size.X && windowSpace.Y >= 0 && windowSpace.Y <= viewport.Size.Y;
|
||||
}
|
||||
|
||||
Ray Camera::ConvertMouseToRay(const Float2& mousePosition) const
|
||||
{
|
||||
return ConvertMouseToRay(mousePosition, GetViewport());
|
||||
|
||||
@@ -168,6 +168,13 @@ public:
|
||||
/// <param name="viewport">The viewport.</param>
|
||||
API_FUNCTION() void ProjectPoint(const Vector3& worldSpaceLocation, API_PARAM(Out) Float2& cameraViewportSpaceLocation, API_PARAM(Ref) const Viewport& viewport) const;
|
||||
|
||||
/// <summary>
|
||||
/// Checks if the 3d point of the world is in the camera's field of view.
|
||||
/// </summary>
|
||||
/// <param name="worldSpaceLocation">World Position (XYZ).</param>
|
||||
/// <returns>Returns true if the point is within the field of view.</returns>
|
||||
API_FUNCTION() bool IsPointOnView(const Vector3& worldSpaceLocation) const;
|
||||
|
||||
/// <summary>
|
||||
/// Converts the mouse position to 3D ray.
|
||||
/// </summary>
|
||||
|
||||
@@ -287,6 +287,8 @@ protected:
|
||||
bool _isUsingMouseOffset;
|
||||
Rectangle _mouseOffsetScreenSize;
|
||||
bool _isTrackingMouse;
|
||||
bool _isHorizontalFlippingMouse;
|
||||
bool _isVerticalFlippingMouse;
|
||||
bool _isClippingCursor;
|
||||
|
||||
explicit WindowBase(const CreateWindowSettings& settings);
|
||||
@@ -680,6 +682,22 @@ public:
|
||||
return _isTrackingMouse;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value indicating if the mouse flipped to the other screen edge horizontally
|
||||
/// </summary>
|
||||
API_PROPERTY() bool IsMouseFlippingHorizontally() const
|
||||
{
|
||||
return _isHorizontalFlippingMouse;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the value indicating if the mouse flipped to the other screen edge vertically
|
||||
/// </summary>
|
||||
API_PROPERTY() bool IsMouseFlippingVertically() const
|
||||
{
|
||||
return _isVerticalFlippingMouse;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Ends the mouse tracking.
|
||||
/// </summary>
|
||||
|
||||
@@ -1,5 +1,8 @@
|
||||
// Copyright (c) 2012-2022 Wojciech Figat. All rights reserved.
|
||||
|
||||
using System;
|
||||
using FlaxEngine;
|
||||
|
||||
namespace FlaxEditor.Content.Settings
|
||||
{
|
||||
/// <summary>
|
||||
@@ -11,13 +14,24 @@ namespace FlaxEditor.Content.Settings
|
||||
|
||||
partial class GraphicsSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// Renamed UeeHDRProbes into UseHDRProbes
|
||||
/// [Deprecated on 12.10.2022, expires on 12.10.2024]
|
||||
/// </summary>
|
||||
[Serialize, Obsolete, NoUndo]
|
||||
private bool UeeHDRProbes
|
||||
{
|
||||
get => UseHDRProbes;
|
||||
set => UseHDRProbes = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="GraphicsSettings"/>.
|
||||
/// </summary>
|
||||
public GraphicsSettings()
|
||||
{
|
||||
// Initialize PostFx settings with default options (C# structs don't support it)
|
||||
PostProcessSettings = FlaxEngine.PostProcessSettings.Default;
|
||||
PostProcessSettings = PostProcessSettings.Default;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -544,6 +544,8 @@ void WindowsWindow::StartTrackingMouse(bool useMouseScreenOffset)
|
||||
_isTrackingMouse = true;
|
||||
_trackingMouseOffset = Float2::Zero;
|
||||
_isUsingMouseOffset = useMouseScreenOffset;
|
||||
_isHorizontalFlippingMouse = false;
|
||||
_isVerticalFlippingMouse = false;
|
||||
|
||||
int32 x = 0, y = 0, width = 0, height = 0;
|
||||
GetScreenInfo(x, y, width, height);
|
||||
@@ -558,6 +560,8 @@ void WindowsWindow::EndTrackingMouse()
|
||||
if (_isTrackingMouse)
|
||||
{
|
||||
_isTrackingMouse = false;
|
||||
_isHorizontalFlippingMouse = false;
|
||||
_isVerticalFlippingMouse = false;
|
||||
|
||||
ReleaseCapture();
|
||||
}
|
||||
@@ -824,14 +828,14 @@ LRESULT WindowsWindow::WndProc(UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
const Float2 mousePos(static_cast<float>(WINDOWS_GET_X_LPARAM(lParam)), static_cast<float>(WINDOWS_GET_Y_LPARAM(lParam)));
|
||||
Float2 mousePosition = ClientToScreen(mousePos);
|
||||
Float2 newMousePosition = mousePosition;
|
||||
if (mousePosition.X <= desktopLocation.X + 2)
|
||||
newMousePosition.X = desktopSize.X - 2;
|
||||
else if (mousePosition.X >= desktopSize.X - 1)
|
||||
newMousePosition.X = desktopLocation.X + 2;
|
||||
if (mousePosition.Y <= desktopLocation.Y + 2)
|
||||
newMousePosition.Y = desktopSize.Y - 2;
|
||||
else if (mousePosition.Y >= desktopSize.Y - 1)
|
||||
newMousePosition.Y = desktopLocation.Y + 2;
|
||||
if (_isHorizontalFlippingMouse = mousePosition.X <= desktopLocation.X + 2)
|
||||
newMousePosition.X = desktopSize.X - 3;
|
||||
else if (_isHorizontalFlippingMouse = mousePosition.X >= desktopSize.X - 1)
|
||||
newMousePosition.X = desktopLocation.X + 3;
|
||||
if (_isVerticalFlippingMouse = mousePosition.Y <= desktopLocation.Y + 2)
|
||||
newMousePosition.Y = desktopSize.Y - 3;
|
||||
else if (_isVerticalFlippingMouse = mousePosition.Y >= desktopSize.Y - 1)
|
||||
newMousePosition.Y = desktopLocation.Y + 3;
|
||||
if (!Float2::NearEqual(mousePosition, newMousePosition))
|
||||
{
|
||||
_trackingMouseOffset -= newMousePosition - mousePosition;
|
||||
|
||||
@@ -204,7 +204,7 @@ int32 ProbesRenderer::Entry::GetResolution() const
|
||||
|
||||
PixelFormat ProbesRenderer::Entry::GetFormat() const
|
||||
{
|
||||
return GraphicsSettings::Get()->UeeHDRProbes ? PixelFormat::R11G11B10_Float : PixelFormat::R8G8B8A8_UNorm;
|
||||
return GraphicsSettings::Get()->UseHDRProbes ? PixelFormat::R11G11B10_Float : PixelFormat::R8G8B8A8_UNorm;
|
||||
}
|
||||
|
||||
int32 ProbesRenderer::GetBakeQueueSize()
|
||||
|
||||
@@ -948,6 +948,10 @@ namespace FlaxEngine.GUI
|
||||
{
|
||||
// Set flag
|
||||
_isDragOver = true;
|
||||
|
||||
// Hide tooltip
|
||||
Tooltip?.Hide();
|
||||
|
||||
return DragDropEffect.None;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ namespace FlaxEngine.GUI
|
||||
private float _splitterValue;
|
||||
private Rectangle _splitterRect;
|
||||
private bool _splitterClicked, _mouseOverSplitter;
|
||||
private bool _cursorChanged;
|
||||
|
||||
/// <summary>
|
||||
/// The first panel (left or upper based on Orientation).
|
||||
@@ -161,6 +162,18 @@ namespace FlaxEngine.GUI
|
||||
if (_splitterClicked)
|
||||
{
|
||||
SplitterValue = _orientation == Orientation.Horizontal ? location.X / Width : location.Y / Height;
|
||||
Cursor = _orientation == Orientation.Horizontal ? CursorType.SizeWE : CursorType.SizeNS;
|
||||
_cursorChanged = true;
|
||||
}
|
||||
else if (_mouseOverSplitter)
|
||||
{
|
||||
Cursor = _orientation == Orientation.Horizontal ? CursorType.SizeWE : CursorType.SizeNS;
|
||||
_cursorChanged = true;
|
||||
}
|
||||
else if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseMove(location);
|
||||
@@ -197,6 +210,11 @@ namespace FlaxEngine.GUI
|
||||
{
|
||||
// Clear flag
|
||||
_mouseOverSplitter = false;
|
||||
if (_cursorChanged)
|
||||
{
|
||||
Cursor = CursorType.Default;
|
||||
_cursorChanged = false;
|
||||
}
|
||||
|
||||
base.OnMouseLeave();
|
||||
}
|
||||
|
||||
@@ -919,10 +919,8 @@ namespace Flax.Build.Bindings
|
||||
// Properties
|
||||
foreach (var propertyInfo in classInfo.Properties)
|
||||
{
|
||||
if (propertyInfo.IsHidden)
|
||||
if (propertyInfo.IsHidden || !useUnmanaged)
|
||||
continue;
|
||||
if (!useUnmanaged)
|
||||
throw new NotImplementedException("TODO: support properties inside non-static and non-scripting API class types.");
|
||||
|
||||
contents.AppendLine();
|
||||
GenerateCSharpComment(contents, indent, propertyInfo.Comment, true);
|
||||
|
||||
@@ -1440,6 +1440,11 @@ namespace Flax.Build.Bindings
|
||||
continue;
|
||||
if (GenerateCppAutoSerializationSkip(buildData, typeInfo, propertyInfo, propertyInfo.Type))
|
||||
continue;
|
||||
CppAutoSerializeProperties.Add(propertyInfo);
|
||||
|
||||
// Skip writing deprecated properties (read-only deserialization to allow reading old data)
|
||||
if (propertyInfo.HasAttribute("Obsolete"))
|
||||
continue;
|
||||
|
||||
contents.Append(" {");
|
||||
contents.Append(" const auto");
|
||||
@@ -1456,7 +1461,6 @@ namespace Flax.Build.Bindings
|
||||
contents.Append($"stream.JKEY(\"{propertyInfo.Name}\"); Serialization::Serialize(stream, value, nullptr);");
|
||||
contents.Append(" }");
|
||||
contents.Append('}').AppendLine();
|
||||
CppAutoSerializeProperties.Add(propertyInfo);
|
||||
}
|
||||
}
|
||||
else if (structureInfo != null)
|
||||
@@ -1488,14 +1492,14 @@ namespace Flax.Build.Bindings
|
||||
|
||||
foreach (var propertyInfo in CppAutoSerializeProperties)
|
||||
{
|
||||
contents.Append(" {");
|
||||
contents.Append($" const auto e = SERIALIZE_FIND_MEMBER(stream, \"{propertyInfo.Name}\");");
|
||||
contents.Append(" if (e != stream.MemberEnd()) {");
|
||||
contents.Append($" auto p = {propertyInfo.Getter.Name}();");
|
||||
contents.Append(" Serialization::Deserialize(e->value, p, modifier);");
|
||||
contents.Append($" {propertyInfo.Setter.Name}(p);");
|
||||
contents.Append(" }");
|
||||
contents.Append('}').AppendLine();
|
||||
contents.AppendLine(" {");
|
||||
contents.AppendLine($" const auto e = SERIALIZE_FIND_MEMBER(stream, \"{propertyInfo.Name}\");");
|
||||
contents.AppendLine(" if (e != stream.MemberEnd()) {");
|
||||
contents.AppendLine($" auto p = {propertyInfo.Getter.Name}();");
|
||||
contents.AppendLine(" Serialization::Deserialize(e->value, p, modifier);");
|
||||
contents.AppendLine($" {propertyInfo.Setter.Name}(p);");
|
||||
contents.AppendLine(" }");
|
||||
contents.AppendLine(" }");
|
||||
}
|
||||
|
||||
contents.Append('}').AppendLine();
|
||||
|
||||
@@ -433,7 +433,7 @@ namespace Flax.Build
|
||||
else if (dependencyModule.BinaryModuleName == "FlaxEngine")
|
||||
{
|
||||
// TODO: instead of this hack find a way to reference the prebuilt target bindings binary (example: game C# project references FlaxEngine C# prebuilt dll)
|
||||
project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, "Binaries/Editor/Win64/Development/FlaxEngine.CSharp.dll"));
|
||||
project.CSharp.FileReferences.Add(Path.Combine(Globals.EngineRoot, Platform.GetEditorBinaryDirectory(), "Development/FlaxEngine.CSharp.dll"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -245,6 +245,24 @@ namespace Flax.Build
|
||||
return toolchain;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets path to the current platform binary directory
|
||||
/// </summary>
|
||||
public static string GetEditorBinaryDirectory()
|
||||
{
|
||||
var subdir = "Binaries/Editor/";
|
||||
switch (Platform.BuildTargetPlatform)
|
||||
{
|
||||
case TargetPlatform.Windows:
|
||||
return subdir + "Win64";
|
||||
case TargetPlatform.Linux:
|
||||
return subdir + "Linux";
|
||||
case TargetPlatform.Mac:
|
||||
return subdir + "Mac";
|
||||
}
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the project files generator for the specified project format.
|
||||
/// </summary>
|
||||
|
||||
@@ -39,6 +39,12 @@ namespace Flax.Build
|
||||
[CommandLine("deploy", "Runs the deploy tool.")]
|
||||
public static bool Deploy = false;
|
||||
|
||||
/// <summary>
|
||||
/// Compresses deployed files.
|
||||
/// </summary>
|
||||
[CommandLine("deployDontCompress", "Skips compressing deployed files, and keeps files.")]
|
||||
public static bool DontCompress = false;
|
||||
|
||||
/// <summary>
|
||||
/// Builds the targets. Builds all the targets, use <see cref="BuildTargets"/> to select a custom set of targets for the build.
|
||||
/// </summary>
|
||||
|
||||
@@ -7,6 +7,7 @@ using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using Flax.Build;
|
||||
using Flax.Build.Platforms;
|
||||
|
||||
namespace Flax.Deploy
|
||||
{
|
||||
@@ -126,21 +127,24 @@ namespace Flax.Deploy
|
||||
DeployFile(RootPath, OutputPath, "Flax.flaxproj");
|
||||
|
||||
// Compress
|
||||
if (Configuration.DontCompress)
|
||||
return;
|
||||
|
||||
Log.Info(string.Empty);
|
||||
Log.Info("Compressing editor files...");
|
||||
string editorPackageZipPath;
|
||||
if (Platform.BuildTargetPlatform == TargetPlatform.Linux)
|
||||
var unix = Platform.BuildTargetPlatform == TargetPlatform.Linux || Platform.BuildTargetPlatform == TargetPlatform.Mac;
|
||||
if (unix)
|
||||
{
|
||||
// Use system tool (preserves executable file attributes and link files)
|
||||
editorPackageZipPath = Path.Combine(Deployer.PackageOutputPath, "FlaxEditorLinux.zip");
|
||||
Utilities.FileDelete(editorPackageZipPath);
|
||||
Utilities.Run("zip", "Editor.zip -r .", null, OutputPath, Utilities.RunOptions.ThrowExceptionOnError);
|
||||
File.Move(Path.Combine(OutputPath, "Editor.zip"), editorPackageZipPath);
|
||||
var zipEofPath = UnixPlatform.Which("zip");
|
||||
unix = File.Exists(zipEofPath);
|
||||
if (!unix)
|
||||
Log.Verbose("Using .NET compressing");
|
||||
}
|
||||
else if (Platform.BuildTargetPlatform == TargetPlatform.Mac)
|
||||
if (unix)
|
||||
{
|
||||
// Use system tool (preserves executable file attributes and link files)
|
||||
editorPackageZipPath = Path.Combine(Deployer.PackageOutputPath, "FlaxEditorMac.zip");
|
||||
editorPackageZipPath = Path.Combine(Deployer.PackageOutputPath, $"FlaxEditor{Enum.GetName(typeof(TargetPlatform), Platform.BuildTargetPlatform)}.zip");
|
||||
Utilities.FileDelete(editorPackageZipPath);
|
||||
Utilities.Run("zip", "Editor.zip -r .", null, OutputPath, Utilities.RunOptions.ThrowExceptionOnError);
|
||||
File.Move(Path.Combine(OutputPath, "Editor.zip"), editorPackageZipPath);
|
||||
@@ -189,13 +193,14 @@ namespace Flax.Deploy
|
||||
|
||||
private static void DeployEditorBinaries(TargetConfiguration configuration)
|
||||
{
|
||||
var binariesSubDir = Path.Combine(Platform.GetEditorBinaryDirectory(), configuration.ToString());
|
||||
var src = Path.Combine(RootPath, binariesSubDir);
|
||||
var dst = Path.Combine(OutputPath, binariesSubDir);
|
||||
Directory.CreateDirectory(dst);
|
||||
|
||||
if (Platform.BuildTargetPlatform == TargetPlatform.Windows)
|
||||
{
|
||||
var binariesSubDir = "Binaries/Editor/Win64/" + configuration;
|
||||
var src = Path.Combine(RootPath, binariesSubDir);
|
||||
var dst = Path.Combine(OutputPath, binariesSubDir);
|
||||
var dstDebug = Path.Combine(Deployer.PackageOutputPath, "EditorDebugSymbols/Win64/" + configuration);
|
||||
Directory.CreateDirectory(dst);
|
||||
Directory.CreateDirectory(dstDebug);
|
||||
|
||||
// Validate that build editor app has a valid version number
|
||||
@@ -229,11 +234,6 @@ namespace Flax.Deploy
|
||||
}
|
||||
else if (Platform.BuildTargetPlatform == TargetPlatform.Linux)
|
||||
{
|
||||
var binariesSubDir = "Binaries/Editor/Linux/" + configuration;
|
||||
var src = Path.Combine(RootPath, binariesSubDir);
|
||||
var dst = Path.Combine(OutputPath, binariesSubDir);
|
||||
Directory.CreateDirectory(dst);
|
||||
|
||||
// Deploy binaries
|
||||
DeployFile(src, dst, "FlaxEditor");
|
||||
DeployFile(src, dst, "FlaxEditor.Build.json");
|
||||
@@ -253,11 +253,6 @@ namespace Flax.Deploy
|
||||
}
|
||||
else if (Platform.BuildTargetPlatform == TargetPlatform.Mac)
|
||||
{
|
||||
var binariesSubDir = "Binaries/Editor/Mac/" + configuration;
|
||||
var src = Path.Combine(RootPath, binariesSubDir);
|
||||
var dst = Path.Combine(OutputPath, binariesSubDir);
|
||||
Directory.CreateDirectory(dst);
|
||||
|
||||
// Deploy binaries
|
||||
DeployFile(src, dst, "FlaxEditor");
|
||||
DeployFile(src, dst, "FlaxEditor.Build.json");
|
||||
@@ -274,10 +269,6 @@ namespace Flax.Deploy
|
||||
Utilities.Run("strip", "libmonosgen-2.0.1.dylib", null, dst, Utilities.RunOptions.None);
|
||||
Utilities.Run("strip", "libMoltenVK.dylib", null, dst, Utilities.RunOptions.None);
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,6 +63,7 @@ namespace Flax.Deploy
|
||||
}
|
||||
|
||||
// Compress
|
||||
if (!Configuration.DontCompress)
|
||||
{
|
||||
Log.Info("Compressing platform files...");
|
||||
|
||||
@@ -84,10 +85,10 @@ namespace Flax.Deploy
|
||||
#endif
|
||||
|
||||
Log.Info(string.Format("Compressed {0} package size: {1}", platformName, Utilities.GetFileSize(packageZipPath)));
|
||||
}
|
||||
|
||||
// Remove files (only zip package is used)
|
||||
Utilities.DirectoryDelete(dst);
|
||||
// Remove files (only zip package is used)
|
||||
Utilities.DirectoryDelete(dst);
|
||||
}
|
||||
|
||||
Log.Info(string.Empty);
|
||||
}
|
||||
|
||||
@@ -58,7 +58,7 @@ namespace Flax.Build.Platforms
|
||||
if (Compiler != null)
|
||||
{
|
||||
// System compiler
|
||||
ToolchainRoot = string.Empty;
|
||||
ToolchainRoot = "/";
|
||||
Log.Verbose($"Using native Linux toolchain (compiler {Compiler})");
|
||||
HasRequiredSDKsInstalled = true;
|
||||
}
|
||||
|
||||
@@ -23,9 +23,16 @@ namespace Flax.Build.Platforms
|
||||
: base(platform, architecture, platform.ToolchainRoot, platform.Compiler)
|
||||
{
|
||||
// Setup system paths
|
||||
SystemIncludePaths.Add(Path.Combine(ToolsetRoot, "usr", "include"));
|
||||
SystemIncludePaths.Add(Path.Combine(ToolsetRoot, "include", "c++", "5.2.0"));
|
||||
SystemIncludePaths.Add(Path.Combine(ToolsetRoot, "lib", "clang", ClangVersion.Major.ToString(), "include"));
|
||||
var includePath = Path.Combine(ToolsetRoot, "usr", "include");
|
||||
SystemIncludePaths.Add(includePath);
|
||||
var cppIncludePath = Path.Combine(includePath, "c++", ClangVersion.ToString());
|
||||
if (Directory.Exists(cppIncludePath))
|
||||
SystemIncludePaths.Add(cppIncludePath);
|
||||
var clangLibPath = Path.Combine(ToolsetRoot, "usr", "lib", "clang");
|
||||
var clangIncludePath = Path.Combine(clangLibPath, ClangVersion.Major.ToString(), "include");
|
||||
if (!Directory.Exists(clangIncludePath))
|
||||
clangIncludePath = Path.Combine(clangLibPath, ClangVersion.ToString(), "include");
|
||||
SystemIncludePaths.Add(clangIncludePath);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
|
||||
@@ -138,7 +138,9 @@ namespace Flax.Build.Projects
|
||||
default: throw new ArgumentOutOfRangeException(nameof(type), type, null);
|
||||
}
|
||||
}
|
||||
case ProjectFormat.VisualStudioCode: return new VisualStudioCodeProjectGenerator();
|
||||
case ProjectFormat.VisualStudioCode: return type == TargetType.DotNet
|
||||
? (ProjectGenerator)new CSProjectGenerator(VisualStudioVersion.VisualStudio2015)
|
||||
: (ProjectGenerator)new VisualStudioCodeProjectGenerator();
|
||||
case ProjectFormat.XCode: return new XCodeProjectGenerator();
|
||||
case ProjectFormat.Custom:
|
||||
if (CustomProjectTypes.TryGetValue(Configuration.ProjectFormatCustom, out var factory))
|
||||
|
||||
@@ -547,6 +547,10 @@ namespace Flax.Build.Projects.VisualStudioCode
|
||||
json.AddField("**/Output", true);
|
||||
json.AddField("**/*.flax", true);
|
||||
json.EndObject();
|
||||
|
||||
// Extension settings
|
||||
json.AddField("omnisharp.useModernNet", false);
|
||||
|
||||
|
||||
json.EndRootObject();
|
||||
json.Save(Path.Combine(vsCodeFolder, "settings.json"));
|
||||
|
||||
Reference in New Issue
Block a user