GPUResource Name property glu e generation fix
This fixes the issue when compiling the editor in the `Release`
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@@ -133,7 +133,9 @@ namespace FlaxEditor.Windows.Profiler
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{
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resource = new Resource
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{
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#if !BUILD_RELEASE
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Name = gpuResource.Name,
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#endif
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Type = gpuResource.ResourceType,
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};
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