From 164da0f87a23d617643a02ea80395718ad1bf693 Mon Sep 17 00:00:00 2001 From: stefnotch Date: Thu, 28 Jan 2021 16:24:36 +0100 Subject: [PATCH] Fix spelling error --- Source/Editor/Viewport/Cameras/ViewportCamera.cs | 14 +++++++------- Source/Editor/Viewport/Previews/AssetPreview.cs | 2 +- Source/Editor/Windows/Assets/ModelWindow.cs | 2 +- Source/Editor/Windows/Assets/SkinnedModelWindow.cs | 2 +- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/Source/Editor/Viewport/Cameras/ViewportCamera.cs b/Source/Editor/Viewport/Cameras/ViewportCamera.cs index a01000035..85b7a917c 100644 --- a/Source/Editor/Viewport/Cameras/ViewportCamera.cs +++ b/Source/Editor/Viewport/Cameras/ViewportCamera.cs @@ -32,9 +32,9 @@ namespace FlaxEditor.Viewport.Cameras /// /// The target object bounds. /// The margin distance scale of the orbit radius. - public void SerArcBallView(BoundingBox objectBounds, float marginDistanceScale = 2.0f) + public void SetArcBallView(BoundingBox objectBounds, float marginDistanceScale = 2.0f) { - SerArcBallView(BoundingSphere.FromBox(objectBounds), marginDistanceScale); + SetArcBallView(BoundingSphere.FromBox(objectBounds), marginDistanceScale); } /// @@ -42,18 +42,18 @@ namespace FlaxEditor.Viewport.Cameras /// /// The target object bounds. /// The margin distance scale of the orbit radius. - public void SerArcBallView(BoundingSphere objectBounds, float marginDistanceScale = 2.0f) + public void SetArcBallView(BoundingSphere objectBounds, float marginDistanceScale = 2.0f) { - SerArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), objectBounds.Center, objectBounds.Radius * marginDistanceScale); + SetArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), objectBounds.Center, objectBounds.Radius * marginDistanceScale); } /// /// Sets view orientation and position to match the arc ball camera style view for the given orbit radius. /// /// The orbit radius. - public void SerArcBallView(float orbitRadius) + public void SetArcBallView(float orbitRadius) { - SerArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), Vector3.Zero, orbitRadius); + SetArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), Vector3.Zero, orbitRadius); } /// @@ -62,7 +62,7 @@ namespace FlaxEditor.Viewport.Cameras /// The view rotation. /// The orbit center location. /// The orbit radius. - public void SerArcBallView(Quaternion orientation, Vector3 orbitCenter, float orbitRadius) + public void SetArcBallView(Quaternion orientation, Vector3 orbitCenter, float orbitRadius) { // Rotate Viewport.ViewOrientation = orientation; diff --git a/Source/Editor/Viewport/Previews/AssetPreview.cs b/Source/Editor/Viewport/Previews/AssetPreview.cs index 012837f87..9bf3573a1 100644 --- a/Source/Editor/Viewport/Previews/AssetPreview.cs +++ b/Source/Editor/Viewport/Previews/AssetPreview.cs @@ -85,7 +85,7 @@ namespace FlaxEditor.Viewport.Previews var orbitRadius = 200.0f; if (camera is ArcBallCamera arcBallCamera) orbitRadius = arcBallCamera.OrbitRadius; - camera.SerArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), Vector3.Zero, orbitRadius); + camera.SetArcBallView(new Quaternion(-0.08f, -0.92f, 0.31f, -0.23f), Vector3.Zero, orbitRadius); if (useWidgets) { diff --git a/Source/Editor/Windows/Assets/ModelWindow.cs b/Source/Editor/Windows/Assets/ModelWindow.cs index 9910c6e7a..533c9694c 100644 --- a/Source/Editor/Windows/Assets/ModelWindow.cs +++ b/Source/Editor/Windows/Assets/ModelWindow.cs @@ -1004,7 +1004,7 @@ namespace FlaxEditor.Windows.Assets protected override void OnAssetLoaded() { _refreshOnLODsLoaded = true; - _preview.ViewportCamera.SerArcBallView(Asset.GetBox()); + _preview.ViewportCamera.SetArcBallView(Asset.GetBox()); UpdateEffectsOnAsset(); // TODO: disable streaming for this model diff --git a/Source/Editor/Windows/Assets/SkinnedModelWindow.cs b/Source/Editor/Windows/Assets/SkinnedModelWindow.cs index 2f6c952ba..c599e7e2a 100644 --- a/Source/Editor/Windows/Assets/SkinnedModelWindow.cs +++ b/Source/Editor/Windows/Assets/SkinnedModelWindow.cs @@ -1097,7 +1097,7 @@ namespace FlaxEditor.Windows.Assets protected override void OnAssetLoaded() { _refreshOnLODsLoaded = true; - _preview.ViewportCamera.SerArcBallView(Asset.GetBox()); + _preview.ViewportCamera.SetArcBallView(Asset.GetBox()); UpdateEffectsOnAsset(); // TODO: disable streaming for this model