Fix rendering of custom actors lists in Editor viewports
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@@ -32,7 +32,6 @@ public:
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private:
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AssetReference<CubeTexture> _bakedProbe;
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float _radius;
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int32 _sceneRenderingKey = -1;
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public:
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/// <summary>
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@@ -112,7 +111,5 @@ public:
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protected:
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// [Light]
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void OnEnable() override;
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void OnDisable() override;
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void OnTransformChanged() override;
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};
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