Fix rendering of custom actors lists in Editor viewports

This commit is contained in:
Wojtek Figat
2022-11-16 09:57:17 +01:00
parent 20661fc902
commit 16ebc72099
26 changed files with 118 additions and 178 deletions

View File

@@ -122,9 +122,9 @@ public:
void Clear();
public:
void AddActor(Actor* a, int32& key, DrawCategory category = SceneDraw);
void UpdateActor(Actor* a, int32 key, DrawCategory category = SceneDraw);
void RemoveActor(Actor* a, int32& key, DrawCategory category = SceneDraw);
void AddActor(Actor* a, int32& key);
void UpdateActor(Actor* a, int32 key);
void RemoveActor(Actor* a, int32& key);
FORCE_INLINE void AddPostFxProvider(IPostFxSettingsProvider* obj)
{