- Added connection curvature to editor options
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@@ -312,6 +312,13 @@ namespace FlaxEditor.Options
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[EditorDisplay("Cook & Run"), EditorOrder(500)]
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public int NumberOfGameClientsToLaunch = 1;
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/// <summary>
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/// Gets or sets the visject connection curvature.
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/// </summary>
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[DefaultValue(1.0f), Range(0.0f, 2.0f)]
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[EditorDisplay("Visject"), EditorOrder(550)]
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public float ConnectionCurvature { get; set; } = 1.0f;
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private static FontAsset DefaultFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.PrimaryFont);
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private static FontAsset ConsoleFont => FlaxEngine.Content.LoadAsyncInternal<FontAsset>(EditorAssets.InconsolataRegularFont);
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