Update Source/Editor/Surface/Archetypes/Material.cs
Co-authored-by: stefnotch <stefnotch@users.noreply.github.com>
This commit is contained in:
@@ -910,10 +910,6 @@ namespace FlaxEditor.Surface.Archetypes
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Flags = NodeFlags.MaterialGraph,
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Flags = NodeFlags.MaterialGraph,
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Size = new Float2(150, 20),
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Size = new Float2(150, 20),
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ConnectionsHints = ConnectionsHint.Vector,
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ConnectionsHints = ConnectionsHint.Vector,
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DefaultValues = new object[]
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{
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1
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},
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Elements = new[]
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Elements = new[]
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{
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{
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NodeElementArchetype.Factory.Input(0, "value", true, typeof(float), 0),
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NodeElementArchetype.Factory.Input(0, "value", true, typeof(float), 0),
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