Merge branch 'particle-effect-actor-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-particle-effect-actor-fix
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@@ -94,6 +94,12 @@ namespace FlaxEditor.CustomEditors.Dedicated
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}
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Refresh();
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var parameters = effect.Parameters;
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if (parameters.Length == 0)
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{
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base.RefreshRootChild();
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return;
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}
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for (int i = 0; i < ChildrenEditors.Count; i++)
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{
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if (_isActive != effect.IsActive || _parametersVersion != effect.ParametersVersion)
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