Fixes and missing changes
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@@ -11,7 +11,6 @@
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#include "Engine/Core/Log.h"
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#include "Engine/Core/Types/DataContainer.h"
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#include "Engine/Serialization/MemoryReadStream.h"
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#include "Engine/Graphics/PixelFormatExtensions.h"
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#include "Engine/Profiler/ProfilerMemory.h"
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#if PLATFORM_DESKTOP
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@@ -109,7 +108,7 @@ GPUShaderProgram* GPUShaderVulkan::CreateGPUShaderProgram(ShaderStage type, cons
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// Extract the SPIR-V bytecode
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BytesContainer spirv;
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ASSERT(header->Type == SpirvShaderHeader::Types::Raw);
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ASSERT(header->Type == SpirvShaderHeader::Types::SPIRV);
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spirv.Link(bytecode);
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// Create shader module from SPIR-V bytecode
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