Fix large worlds build
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@@ -60,14 +60,13 @@ Vector3 GetVector3FromXml(const xml_node& parent, const PUGIXML_CHAR* name, cons
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if (x && y && z)
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if (x && y && z)
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{
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{
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XmlCharAsChar xs(x), ys(y), zs(z);
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XmlCharAsChar xs(x), ys(y), zs(z);
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Vector3 v;
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Float3 v;
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if (!StringUtils::Parse(xs.Str, &v.X) && !StringUtils::Parse(ys.Str, &v.Y) && !StringUtils::Parse(zs.Str, &v.Z))
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if (!StringUtils::Parse(xs.Str, &v.X) && !StringUtils::Parse(ys.Str, &v.Y) && !StringUtils::Parse(zs.Str, &v.Z))
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{
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{
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return v;
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return (Vector3)v;
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}
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}
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}
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}
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}
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}
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return defaultValue;
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return defaultValue;
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}
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}
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