Fix scripting api bindings for types with changed scripting name (other than native type name)
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@@ -10,7 +10,8 @@ API_INJECT_CODE(cpp, "#include \"Engine/Platform/User.h\"");
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/// <summary>
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/// Native platform user object.
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/// </summary>
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API_CLASS(NoSpawn, NoConstructor, Sealed, Name="User") class FLAXENGINE_API UserBase : public ScriptingObject
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API_CLASS(NoSpawn, NoConstructor, Sealed, Name="User")
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class FLAXENGINE_API UserBase : public ScriptingObject
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{
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DECLARE_SCRIPTING_TYPE_NO_SPAWN(UserBase);
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protected:
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