changed how actor context menus are created.
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@@ -12,7 +12,7 @@
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/// <summary>
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/// Used to create fogging effects such as clouds but with a density that is related to the height of the fog.
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/// </summary>
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API_CLASS() class FLAXENGINE_API ExponentialHeightFog : public Actor, public IFogRenderer
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API_CLASS(Attributes = "ActorContextMenu(\"New/Visuals/Exponential Height Fog\")") class FLAXENGINE_API ExponentialHeightFog : public Actor, public IFogRenderer
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{
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DECLARE_SCENE_OBJECT(ExponentialHeightFog);
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private:
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