From df6dc6b21fc8224cac094ff17f9143848eb556a0 Mon Sep 17 00:00:00 2001 From: Nejcraft Date: Wed, 31 Mar 2021 16:51:11 +0200 Subject: [PATCH] Bump up default Update FPS This cant possibly do any harm as if it is too much it will get skipped and work like it is on these FPSs while remaining to work consistantly, while if it is possible to get to the 60 fps, things like scripted camera, ChracterController etc. will move more better. --- Source/Engine/Engine/Time.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Engine/Engine/Time.cpp b/Source/Engine/Engine/Time.cpp index f26f4f759..2dd348207 100644 --- a/Source/Engine/Engine/Time.cpp +++ b/Source/Engine/Engine/Time.cpp @@ -17,7 +17,7 @@ namespace bool Time::_gamePaused = false; float Time::_physicsMaxDeltaTime = 0.1f; DateTime Time::StartupTime; -float Time::UpdateFPS = 30.0f; +float Time::UpdateFPS = 60.0f; float Time::PhysicsFPS = 60.0f; float Time::DrawFPS = 60.0f; float Time::TimeScale = 1.0f;