Disable auto-GC every 60 ticks in game
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@@ -245,7 +245,7 @@ void ScriptingService::Update()
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PROFILE_CPU_NAMED("Scripting::Update");
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INVOKE_EVENT(Update);
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#ifdef USE_NETCORE
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#if defined(USE_NETCORE) && !USE_EDITOR
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// Force GC to run in background periodically to avoid large blocking collections causing hitches
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if (Time::Update.TicksCount % 60 == 0)
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{
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