diff --git a/Source/Editor/Modules/SceneEditingModule.cs b/Source/Editor/Modules/SceneEditingModule.cs
index d4fb8fe70..1cec21305 100644
--- a/Source/Editor/Modules/SceneEditingModule.cs
+++ b/Source/Editor/Modules/SceneEditingModule.cs
@@ -250,6 +250,10 @@ namespace FlaxEditor.Modules
}
}
+ ///
+ /// Converts the selected actor to another type.
+ ///
+ /// The type to convert in.
public void Convert(Type to)
{
if (!Editor.SceneEditing.HasSthSelected || !(Editor.SceneEditing.Selection[0] is ActorNode))