diff --git a/Source/Editor/Modules/SceneEditingModule.cs b/Source/Editor/Modules/SceneEditingModule.cs index d4fb8fe70..1cec21305 100644 --- a/Source/Editor/Modules/SceneEditingModule.cs +++ b/Source/Editor/Modules/SceneEditingModule.cs @@ -250,6 +250,10 @@ namespace FlaxEditor.Modules } } + /// + /// Converts the selected actor to another type. + /// + /// The type to convert in. public void Convert(Type to) { if (!Editor.SceneEditing.HasSthSelected || !(Editor.SceneEditing.Selection[0] is ActorNode))