diff --git a/Source/Editor/GUI/Dialogs/ColorPickerDialog.cs b/Source/Editor/GUI/Dialogs/ColorPickerDialog.cs index 8209b63cf..161b3f4ae 100644 --- a/Source/Editor/GUI/Dialogs/ColorPickerDialog.cs +++ b/Source/Editor/GUI/Dialogs/ColorPickerDialog.cs @@ -25,6 +25,7 @@ namespace FlaxEditor.GUI.Dialogs { private const float ButtonsWidth = 60.0f; private const float PickerMargin = 6.0f; + private const float EyedropperMargin = 8.0f; private const float RGBAMargin = 12.0f; private const float HSVMargin = 0.0f; private const float ChannelsMargin = 4.0f; @@ -34,6 +35,7 @@ namespace FlaxEditor.GUI.Dialogs private Color _value; private bool _disableEvents; private bool _useDynamicEditing; + private bool _activeEyedropper; private ColorValueBox.ColorPickerEvent _onChanged; private ColorValueBox.ColorPickerClosedEvent _onClosed; @@ -48,6 +50,7 @@ namespace FlaxEditor.GUI.Dialogs private TextBox _cHex; private Button _cCancel; private Button _cOK; + private Button _cEyedropper; /// /// Gets the selected color. @@ -192,10 +195,44 @@ namespace FlaxEditor.GUI.Dialogs }; _cOK.Clicked += OnSubmit; + // Eyedropper button + var style = Style.Current; + _cEyedropper = new Button(_cOK.X - EyedropperMargin, _cHex.Bottom + PickerMargin) + { + TooltipText = "Eyedropper tool to pick a color directly from the screen", + BackgroundBrush = new SpriteBrush(Editor.Instance.Icons.Search32), + BackgroundColor = style.Foreground, + BackgroundColorHighlighted = style.Foreground.RGBMultiplied(0.9f), + BorderColor = Color.Transparent, + BorderColorHighlighted = style.BorderSelected, + Parent = this, + }; + _cEyedropper.Clicked += OnEyedropStart; + _cEyedropper.Height = (_cValue.Bottom - _cEyedropper.Y) * 0.5f; + _cEyedropper.Width = _cEyedropper.Height; + _cEyedropper.X -= _cEyedropper.Width; + // Set initial color SelectedColor = initialValue; } + private void OnColorPicked(Color32 colorPicked) + { + if (_activeEyedropper) + { + _activeEyedropper = false; + SelectedColor = colorPicked; + ScreenUtilities.PickColorDone -= OnColorPicked; + } + } + + private void OnEyedropStart() + { + _activeEyedropper = true; + ScreenUtilities.PickColor(); + ScreenUtilities.PickColorDone += OnColorPicked; + } + private void OnRGBAChanged() { if (_disableEvents) @@ -221,6 +258,19 @@ namespace FlaxEditor.GUI.Dialogs SelectedColor = color; } + /// + public override void Update(float deltaTime) + { + base.Update(deltaTime); + + // Update eye dropper tool + if (_activeEyedropper) + { + Float2 mousePosition = Platform.MousePosition; + SelectedColor = ScreenUtilities.GetColorAt(mousePosition); + } + } + /// public override void Draw() { @@ -274,6 +324,20 @@ namespace FlaxEditor.GUI.Dialogs base.OnShow(); } + /// + public override bool OnKeyDown(KeyboardKeys key) + { + if (_activeEyedropper && key == KeyboardKeys.Escape) + { + // Cancel eye dropping + _activeEyedropper = false; + ScreenUtilities.PickColorDone -= OnColorPicked; + return true; + } + + return base.OnKeyDown(key); + } + /// public override void OnSubmit() { diff --git a/Source/Editor/GUI/Input/ColorValueBox.cs b/Source/Editor/GUI/Input/ColorValueBox.cs index bafa27c87..167cc65bb 100644 --- a/Source/Editor/GUI/Input/ColorValueBox.cs +++ b/Source/Editor/GUI/Input/ColorValueBox.cs @@ -57,6 +57,11 @@ namespace FlaxEditor.GUI.Input /// protected Color _value; + /// + /// Enables live preview of the selected value from the picker. Otherwise will update the value only when user confirms it on dialog closing. + /// + public bool UseDynamicEditing = true; + /// /// Occurs when value gets changed. /// @@ -143,7 +148,7 @@ namespace FlaxEditor.GUI.Input base.OnSubmit(); // Show color picker dialog - _currentDialog = ShowPickColorDialog?.Invoke(this, _value, OnColorChanged, OnPickerClosed); + _currentDialog = ShowPickColorDialog?.Invoke(this, _value, OnColorChanged, OnPickerClosed, UseDynamicEditing); } private void OnColorChanged(Color color, bool sliding) diff --git a/Source/Editor/Surface/Elements/ColorValue.cs b/Source/Editor/Surface/Elements/ColorValue.cs index 96069cfeb..19934581d 100644 --- a/Source/Editor/Surface/Elements/ColorValue.cs +++ b/Source/Editor/Surface/Elements/ColorValue.cs @@ -30,7 +30,7 @@ namespace FlaxEditor.Surface.Elements { ParentNode = parentNode; Archetype = archetype; - + UseDynamicEditing = false; ParentNode.ValuesChanged += OnNodeValuesChanged; } diff --git a/Source/Editor/Utilities/ScreenUtilities.cpp b/Source/Editor/Utilities/ScreenUtilities.cpp new file mode 100644 index 000000000..cff41f7bf --- /dev/null +++ b/Source/Editor/Utilities/ScreenUtilities.cpp @@ -0,0 +1,130 @@ +// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. + +#include "ScreenUtilities.h" +#include "Engine/Core/Math/Vector2.h" +#include "Engine/Core/Delegate.h" +#include "Engine/Core/Log.h" +#include "Engine/Profiler/ProfilerCPU.h" + +Delegate ScreenUtilities::PickColorDone; + +#if PLATFORM_WINDOWS + +#include + +#pragma comment(lib, "Gdi32.lib") + +static HHOOK MouseCallbackHook; + +LRESULT CALLBACK OnScreenUtilsMouseCallback(_In_ int nCode, _In_ WPARAM wParam, _In_ LPARAM lParam) +{ + if (nCode >= 0 && wParam == WM_LBUTTONDOWN) + { + UnhookWindowsHookEx(MouseCallbackHook); + + // Push event with the picked color + const Float2 cursorPos = Platform::GetMousePosition(); + const Color32 colorPicked = ScreenUtilities::GetColorAt(cursorPos); + ScreenUtilities::PickColorDone(colorPicked); + return 1; + } + return CallNextHookEx(NULL, nCode, wParam, lParam); +} + +Color32 ScreenUtilities::GetColorAt(const Float2& pos) +{ + PROFILE_CPU(); + HDC deviceContext = GetDC(NULL); + COLORREF color = GetPixel(deviceContext, (int)pos.X, (int)pos.Y); + ReleaseDC(NULL, deviceContext); + return Color32(GetRValue(color), GetGValue(color), GetBValue(color), 255); +} + +void ScreenUtilities::PickColor() +{ + MouseCallbackHook = SetWindowsHookEx(WH_MOUSE_LL, OnScreenUtilsMouseCallback, NULL, NULL); + if (MouseCallbackHook == NULL) + { + LOG(Warning, "Failed to set mouse hook."); + LOG(Warning, "Error: {0}", GetLastError()); + } +} + +#elif PLATFORM_LINUX + +#include "Engine/Platform/Linux/LinuxPlatform.h" +#include "Engine/Platform/Linux/IncludeX11.h" + +Color32 ScreenUtilities::GetColorAt(const Float2& pos) +{ + X11::XColor color; + + X11::Display* display = (X11::Display*) LinuxPlatform::GetXDisplay(); + int defaultScreen = X11::XDefaultScreen(display); + + X11::XImage* image; + image = X11::XGetImage(display, X11::XRootWindow(display, defaultScreen), x, y, 1, 1, AllPlanes, XYPixmap); + color.pixel = XGetPixel(image, 0, 0); + X11::XFree(image); + + X11::XQueryColor(display, X11::XDefaultColormap(display, defaultScreen), &color); + + Color32 outputColor; + outputColor.R = color.red / 256; + outputColor.G = color.green / 256; + outputColor.B = color.blue / 256; + return outputColor; +} + +void OnScreenUtilsXEventCallback(void* eventPtr) +{ + X11::XEvent* event = (X11::XEvent*) eventPtr; + X11::Display* display = (X11::Display*)LinuxPlatform::GetXDisplay(); + if (event->type == ButtonPress) + { + const Float2 cursorPos = Platform::GetMousePosition(); + const Color32 colorPicked = ScreenUtilities::GetColorAt(cursorPos); + X11::XUngrabPointer(display, CurrentTime); + ScreenUtilities::PickColorDone(colorPicked); + LinuxPlatform::xEventRecieved.Unbind(OnScreenUtilsXEventCallback); + } +} + +void ScreenUtilities::PickColor() +{ + PROFILE_CPU(); + X11::Display* display = (X11::Display*) LinuxPlatform::GetXDisplay(); + X11::Window rootWindow = X11::XRootWindow(display, X11::XDefaultScreen(display)); + + X11::Cursor cursor = XCreateFontCursor(display, 130); + int grabbedPointer = X11::XGrabPointer(display, rootWindow, 0, ButtonPressMask, GrabModeAsync, GrabModeAsync, rootWindow, cursor, CurrentTime); + if (grabbedPointer != GrabSuccess) + { + LOG(Error, "Failed to grab cursor for events."); + X11::XFreeCursor(display, cursor); + return; + } + + X11::XFreeCursor(display, cursor); + LinuxPlatform::xEventRecieved.Bind(OnScreenUtilsXEventCallback); +} + +#elif PLATFORM_MAC + +#include +#include + +Color32 ScreenUtilities::GetColorAt(const Float2& pos) +{ + // TODO: implement ScreenUtilities for macOS + return { 0, 0, 0, 255 }; +} + +void ScreenUtilities::PickColor() +{ + // This is what C# calls to start the color picking sequence + // This should stop mouse clicks from working for one click, and that click is on the selected color + // There is a class called NSColorSample that might implement that for you, but maybe not. +} + +#endif diff --git a/Source/Editor/Utilities/ScreenUtilities.h b/Source/Editor/Utilities/ScreenUtilities.h new file mode 100644 index 000000000..506dc8634 --- /dev/null +++ b/Source/Editor/Utilities/ScreenUtilities.h @@ -0,0 +1,33 @@ +// Copyright (c) 2012-2023 Wojciech Figat. All rights reserved. + +#pragma once + +#include "Engine/Core/Types/BaseTypes.h" +#include "Engine/Core/Math/Color32.h" +#include "Engine/Core/Math/Vector2.h" +#include "Engine/Core/Delegate.h" + +/// +/// Platform-dependent screen utilities. +/// +API_CLASS(Static) class FLAXENGINE_API ScreenUtilities +{ + DECLARE_SCRIPTING_TYPE_MINIMAL(ScreenUtilities); + + /// + /// Gets the pixel color at the specified coordinates. + /// + /// Screen-space coordinate to read. + /// Pixel color at the specified coordinates. + API_FUNCTION() static Color32 GetColorAt(const Float2& pos); + + /// + /// Starts async color picking. Color will be returned through PickColorDone event when the actions ends (user selected the final color with a mouse). When action is active, GetColorAt can be used to read the current value. + /// + API_FUNCTION() static void PickColor(); + + /// + /// Called when PickColor action is finished. + /// + API_EVENT() static Delegate PickColorDone; +}; diff --git a/Source/Engine/Input/Keyboard.h b/Source/Engine/Input/Keyboard.h index 45f8e295e..7e238bcf5 100644 --- a/Source/Engine/Input/Keyboard.h +++ b/Source/Engine/Input/Keyboard.h @@ -26,9 +26,8 @@ protected: public: /// - /// Gets the text entered during the current frame. + /// Gets the text entered during the current frame (Unicode format). /// - /// The input text (Unicode). API_PROPERTY() StringView GetInputText() const { return StringView(_state.InputText, _state.InputTextLength); diff --git a/Source/Engine/Input/Mouse.h b/Source/Engine/Input/Mouse.h index 7fc2be75a..0acd31238 100644 --- a/Source/Engine/Input/Mouse.h +++ b/Source/Engine/Input/Mouse.h @@ -58,7 +58,6 @@ public: /// /// Gets the position of the mouse in the screen-space coordinates. /// - /// The mouse position API_PROPERTY() FORCE_INLINE Float2 GetPosition() const { return _state.MousePosition; @@ -72,7 +71,6 @@ public: /// /// Gets the delta position of the mouse in the screen-space coordinates. /// - /// The mouse position delta API_PROPERTY() FORCE_INLINE Float2 GetPositionDelta() const { return _state.MousePosition - _prevState.MousePosition; @@ -81,7 +79,6 @@ public: /// /// Gets the mouse wheel change during the last frame. /// - /// Mouse wheel value delta API_PROPERTY() FORCE_INLINE float GetScrollDelta() const { return _state.MouseWheelDelta; diff --git a/Source/Engine/Platform/Base/PlatformBase.cpp b/Source/Engine/Platform/Base/PlatformBase.cpp index eb02c1ce9..89fcc1011 100644 --- a/Source/Engine/Platform/Base/PlatformBase.cpp +++ b/Source/Engine/Platform/Base/PlatformBase.cpp @@ -5,6 +5,7 @@ #include "Engine/Platform/MemoryStats.h" #include "Engine/Platform/MessageBox.h" #include "Engine/Platform/FileSystem.h" +#include "Engine/Platform/Window.h" #include "Engine/Platform/User.h" #include "Engine/Core/Log.h" #include "Engine/Core/Types/DateTime.h" @@ -520,6 +521,21 @@ void PlatformBase::CreateGuid(Guid& result) result = Guid(dateThingHigh, randomThing | (sequentialThing << 16), cyclesThing, dateThingLow); } +Float2 PlatformBase::GetMousePosition() +{ + const Window* win = Engine::MainWindow; + if (win) + return win->ClientToScreen(win->GetMousePosition()); + return Float2::Minimum; +} + +void PlatformBase::SetMousePosition(const Float2& position) +{ + const Window* win = Engine::MainWindow; + if (win) + win->SetMousePosition(win->ScreenToClient(position)); +} + Float2 PlatformBase::GetVirtualDesktopSize() { return Platform::GetVirtualDesktopBounds().Size; diff --git a/Source/Engine/Platform/Base/PlatformBase.h b/Source/Engine/Platform/Base/PlatformBase.h index e7800c94d..7b06fa3d0 100644 --- a/Source/Engine/Platform/Base/PlatformBase.h +++ b/Source/Engine/Platform/Base/PlatformBase.h @@ -660,6 +660,18 @@ public: public: + /// + /// Gets the mouse cursor position in screen-space coordinates. + /// + /// Mouse cursor coordinates. + API_PROPERTY() static Float2 GetMousePosition(); + + /// + /// Sets the mouse cursor position in screen-space coordinates. + /// + /// Cursor position to set. + API_PROPERTY() static void SetMousePosition(const Float2& position); + /// /// Gets the origin position and size of the monitor at the given screen-space location. /// diff --git a/Source/Engine/Platform/Linux/LinuxPlatform.cpp b/Source/Engine/Platform/Linux/LinuxPlatform.cpp index 8015162ec..92a26032d 100644 --- a/Source/Engine/Platform/Linux/LinuxPlatform.cpp +++ b/Source/Engine/Platform/Linux/LinuxPlatform.cpp @@ -88,6 +88,7 @@ X11::Cursor Cursors[(int32)CursorType::MAX]; X11::XcursorImage* CursorsImg[(int32)CursorType::MAX]; Dictionary KeyNameMap; Array KeyCodeMap; +Delegate LinuxPlatform::xEventRecieved; // Message boxes configuration #define LINUX_DIALOG_MIN_BUTTON_WIDTH 64 @@ -2231,10 +2232,12 @@ void LinuxPlatform::Tick() { X11::XEvent event; X11::XNextEvent(xDisplay, &event); - if (X11::XFilterEvent(&event, 0)) continue; + // External event handling + xEventRecieved(&event); + LinuxWindow* window; switch (event.type) { @@ -2639,10 +2642,8 @@ Float2 LinuxPlatform::GetMousePosition() { if (!xDisplay) return Float2::Zero; - - int32 x, y; + int32 x = 0, y = 0; uint32 screenCount = (uint32)X11::XScreenCount(xDisplay); - for (uint32 i = 0; i < screenCount; i++) { X11::Window outRoot, outChild; @@ -2651,7 +2652,6 @@ Float2 LinuxPlatform::GetMousePosition() if (X11::XQueryPointer(xDisplay, X11::XRootWindow(xDisplay, i), &outRoot, &outChild, &x, &y, &childX, &childY, &mask)) break; } - return Float2((float)x, (float)y); } diff --git a/Source/Engine/Platform/Linux/LinuxPlatform.h b/Source/Engine/Platform/Linux/LinuxPlatform.h index 89afe9292..e995ab42d 100644 --- a/Source/Engine/Platform/Linux/LinuxPlatform.h +++ b/Source/Engine/Platform/Linux/LinuxPlatform.h @@ -33,6 +33,11 @@ public: /// The user home directory. static const String& GetHomeDirectory(); + /// + /// An event that is fired when an XEvent is received during platform tick. + /// + static Delegate xEventRecieved; + public: // [UnixPlatform] diff --git a/Source/Engine/Platform/UWP/UWPPlatform.cpp b/Source/Engine/Platform/UWP/UWPPlatform.cpp index f7c883878..06a0d964d 100644 --- a/Source/Engine/Platform/UWP/UWPPlatform.cpp +++ b/Source/Engine/Platform/UWP/UWPPlatform.cpp @@ -158,27 +158,6 @@ void UWPPlatform::OpenUrl(const StringView& url) // TODO: add support for OpenUrl on UWP } -Float2 UWPPlatform::GetMousePosition() -{ - // Use the main window - auto win = Engine::MainWindow; - if (win) - { - return win->ClientToScreen(win->GetMousePosition()); - } - return Float2::Minimum; -} - -void UWPPlatform::SetMousePosition(const Float2& pos) -{ - // Use the main window - auto win = Engine::MainWindow; - if (win) - { - win->SetMousePosition(win->ScreenToClient(pos)); - } -} - Float2 UWPPlatform::GetDesktopSize() { Float2 result; diff --git a/Source/Engine/Platform/UWP/UWPPlatform.h b/Source/Engine/Platform/UWP/UWPPlatform.h index be114f419..9bc0d7afd 100644 --- a/Source/Engine/Platform/UWP/UWPPlatform.h +++ b/Source/Engine/Platform/UWP/UWPPlatform.h @@ -37,8 +37,6 @@ public: static bool GetHasFocus(); static bool CanOpenUrl(const StringView& url); static void OpenUrl(const StringView& url); - static Float2 GetMousePosition(); - static void SetMousePosition(const Float2& pos); static Rectangle GetMonitorBounds(const Float2& screenPos); static Float2 GetDesktopSize(); static Rectangle GetVirtualDesktopBounds(); diff --git a/Source/Engine/Platform/Win32/Win32Platform.h b/Source/Engine/Platform/Win32/Win32Platform.h index b50d31616..d3f9a5cdc 100644 --- a/Source/Engine/Platform/Win32/Win32Platform.h +++ b/Source/Engine/Platform/Win32/Win32Platform.h @@ -109,7 +109,7 @@ public: static void CreateGuid(Guid& result); static String GetMainDirectory(); static String GetExecutableFilePath(); - static struct Guid GetUniqueDeviceId(); + static Guid GetUniqueDeviceId(); static String GetWorkingDirectory(); static bool SetWorkingDirectory(const String& path); static void FreeLibrary(void* handle); diff --git a/Source/Engine/Platform/Windows/WindowsPlatform.cpp b/Source/Engine/Platform/Windows/WindowsPlatform.cpp index e215cbaf0..7c8a5b060 100644 --- a/Source/Engine/Platform/Windows/WindowsPlatform.cpp +++ b/Source/Engine/Platform/Windows/WindowsPlatform.cpp @@ -825,6 +825,18 @@ void WindowsPlatform::OpenUrl(const StringView& url) ::ShellExecuteW(nullptr, TEXT("open"), *url, nullptr, nullptr, SW_SHOWNORMAL); } +Float2 WindowsPlatform::GetMousePosition() +{ + POINT cursorPos; + GetCursorPos(&cursorPos); + return Float2((float)cursorPos.x, (float)cursorPos.y); +} + +void WindowsPlatform::SetMousePosition(const Float2& pos) +{ + ::SetCursorPos((int)pos.X, (int)pos.Y); +} + struct GetMonitorBoundsData { Float2 Pos; diff --git a/Source/Engine/Platform/Windows/WindowsPlatform.h b/Source/Engine/Platform/Windows/WindowsPlatform.h index 7441d0812..a144e09e5 100644 --- a/Source/Engine/Platform/Windows/WindowsPlatform.h +++ b/Source/Engine/Platform/Windows/WindowsPlatform.h @@ -71,6 +71,8 @@ public: static bool GetHasFocus(); static bool CanOpenUrl(const StringView& url); static void OpenUrl(const StringView& url); + static Float2 GetMousePosition(); + static void SetMousePosition(const Float2& pos); static Rectangle GetMonitorBounds(const Float2& screenPos); static Float2 GetDesktopSize(); static Rectangle GetVirtualDesktopBounds(); diff --git a/Source/Engine/Utilities/Screenshot.cpp b/Source/Engine/Utilities/Screenshot.cpp index d67f8d123..7e1d3d902 100644 --- a/Source/Engine/Utilities/Screenshot.cpp +++ b/Source/Engine/Utilities/Screenshot.cpp @@ -10,7 +10,6 @@ #include "Engine/Graphics/GPUResourceProperty.h" #include "Engine/Graphics/GPUDevice.h" #include "Engine/Graphics/GPUSwapChain.h" -#include "Engine/Engine/Engine.h" #include "Engine/Threading/ThreadPoolTask.h" #include "Engine/Engine/Globals.h" #if COMPILE_WITH_TEXTURE_TOOL