diff --git a/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs b/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs index 27b28596f..b8c920266 100644 --- a/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs +++ b/Source/Editor/SceneGraph/GUI/ActorTreeNode.cs @@ -726,8 +726,6 @@ namespace FlaxEditor.SceneGraph.GUI { DragData data; var tree = ParentTree; - if (tree.Selection.Count == 1) - Select(); // Check if this node is selected if (tree.Selection.Contains(this))