Fix missing blend shape refresh for Skinned Model window preview
This commit is contained in:
@@ -292,9 +292,9 @@ namespace FlaxEditor.Content.Import
|
||||
public bool SplitObjects { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// The zero-based index for the mesh/animation clip to import. If the source file has more than one mesh/animation it can be used to pick a desire object.
|
||||
/// The zero-based index for the mesh/animation clip to import. If the source file has more than one mesh/animation it can be used to pick a desire object. Default -1 imports all objects.
|
||||
/// </summary>
|
||||
[EditorOrder(2010), DefaultValue(-1), EditorDisplay("Splitting"), Tooltip("The zero-based index for the mesh/animation clip to import. If the source file has more than one mesh/animation it can be used to pick a desire object.")]
|
||||
[EditorOrder(2010), DefaultValue(-1), EditorDisplay("Splitting"), Tooltip("The zero-based index for the mesh/animation clip to import. If the source file has more than one mesh/animation it can be used to pick a desire object. Default -1 imports all objects.")]
|
||||
public int ObjectIndex { get; set; } = -1;
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
|
||||
Reference in New Issue
Block a user