diff --git a/Source/Editor/CustomEditors/Editors/FlaxObjectRefEditor.cs b/Source/Editor/CustomEditors/Editors/FlaxObjectRefEditor.cs
index fd367d21f..18953e88f 100644
--- a/Source/Editor/CustomEditors/Editors/FlaxObjectRefEditor.cs
+++ b/Source/Editor/CustomEditors/Editors/FlaxObjectRefEditor.cs
@@ -7,6 +7,7 @@ using FlaxEditor.CustomEditors.Elements;
using FlaxEditor.GUI;
using FlaxEditor.GUI.Drag;
using FlaxEditor.SceneGraph;
+using FlaxEditor.SceneGraph.GUI;
using FlaxEditor.Scripting;
using FlaxEngine;
using FlaxEngine.GUI;
@@ -300,7 +301,30 @@ namespace FlaxEditor.CustomEditors.Editors
// Picker dropdown menu
if (_supportsPickDropDown && (isSelected ? button2Rect : button1Rect).Contains(ref location))
+ {
ShowDropDownMenu();
+ return true;
+ }
+
+ if (button == MouseButton.Left)
+ {
+
+ _isMouseDown = false;
+
+ if (Value is Actor a && !_hasValidDragOver)
+ {
+ ActorTreeNode treeNode = Editor.Instance.Scene.GetActorNode(a).TreeNode;
+ treeNode.ExpandAllParents();
+ Editor.Instance.Windows.SceneWin.SceneTreePanel.ScrollViewTo(treeNode, true);
+ treeNode.StartHighlight();
+ return true;
+ }
+
+ if (Value is Script s && !IsDragOver && !_hasValidDragOver)
+ {
+ // TODO: Highlight scripts when Value is a script
+ }
+ }
return base.OnMouseUp(location, button);
}
diff --git a/Source/Editor/GUI/Tree/TreeNode.cs b/Source/Editor/GUI/Tree/TreeNode.cs
index 9bb9d2038..7059266c4 100644
--- a/Source/Editor/GUI/Tree/TreeNode.cs
+++ b/Source/Editor/GUI/Tree/TreeNode.cs
@@ -23,10 +23,17 @@ namespace FlaxEditor.GUI.Tree
///
public const float DefaultNodeOffsetY = 0;
+ private const float _targetHighlightScale = 1.25f;
+ private const float _highlightScaleAnimDuration = 0.85f;
+
private Tree _tree;
private bool _opened, _canChangeOrder;
private float _animationProgress, _cachedHeight;
+ private bool _isHightlighted;
+ private float _targetHighlightTimeSec;
+ private float _currentHighlightTimeSec;
+ private float _highlightScale;
private bool _mouseOverArrow, _mouseOverHeader;
private float _xOffset, _textWidth;
private float _headerHeight = 16.0f;
@@ -605,9 +612,44 @@ namespace FlaxEditor.GUI.Tree
}
}
+ ///
+ /// Adds a box around the text to highlight the node.
+ ///
+ /// The duration of the highlight in seconds.
+ public void StartHighlight(float durationSec = 3)
+ {
+ _isHightlighted = true;
+ _targetHighlightTimeSec = durationSec;
+ _currentHighlightTimeSec = 0;
+ _highlightScale = 2f;
+ }
+
+ ///
+ /// Stops any current highlight.
+ ///
+ public void StopHighlight()
+ {
+ _isHightlighted = false;
+ _targetHighlightTimeSec = 0;
+ _currentHighlightTimeSec = 0;
+ }
+
///
public override void Update(float deltaTime)
{
+ // Highlight animations
+ if (_isHightlighted)
+ {
+ _currentHighlightTimeSec += deltaTime;
+
+ // In the first second, animate the highlight to shrink into it's resting position
+ if (_currentHighlightTimeSec < _highlightScaleAnimDuration)
+ _highlightScale = Mathf.Lerp(_highlightScale, _targetHighlightScale, _currentHighlightTimeSec);
+
+ if (_currentHighlightTimeSec >= _targetHighlightTimeSec)
+ _isHightlighted = false;
+ }
+
// Drop/down animation
if (_animationProgress < 1.0f)
{
@@ -676,6 +718,18 @@ namespace FlaxEditor.GUI.Tree
textRect.Width -= 18.0f;
}
+ float textWidth = TextFont.GetFont().MeasureText(_text).X;
+ Rectangle trueTextRect = textRect;
+ trueTextRect.Width = textWidth;
+ trueTextRect.Scale(_highlightScale);
+
+ if (_isHightlighted)
+ {
+ Color highlightBackgroundColor = Editor.Instance.Options.Options.Visual.HighlightColor;
+ highlightBackgroundColor = highlightBackgroundColor.AlphaMultiplied(0.3f);
+ Render2D.FillRectangle(trueTextRect, highlightBackgroundColor);
+ }
+
// Draw text
Color textColor = CacheTextColor();
Render2D.DrawText(TextFont.GetFont(), _text, textRect, textColor, TextAlignment.Near, TextAlignment.Center);
@@ -730,6 +784,12 @@ namespace FlaxEditor.GUI.Tree
}
}
+ if (_isHightlighted)
+ {
+ // Draw highlights
+ Render2D.DrawRectangle(trueTextRect, Editor.Instance.Options.Options.Visual.HighlightColor, 3);
+ }
+
// Base
if (_opened)
{