Improve GPU constant buffers structures definitions to properly align on new Clang

This commit is contained in:
Wojtek Figat
2024-06-02 09:52:10 +02:00
parent 2492d0b38f
commit 1e86eff2d3
40 changed files with 57 additions and 76 deletions

View File

@@ -569,7 +569,7 @@ void DrawEmitterCPU(RenderContext& renderContext, ParticleBuffer* buffer, DrawCa
#if COMPILE_WITH_GPU_PARTICLES
PACK_STRUCT(struct alignas(GPU_SHADER_DATA_ALIGNMENT) GPUParticlesSortingData {
GPU_CB_STRUCT(GPUParticlesSortingData {
Float3 ViewPosition;
uint32 ParticleCounterOffset;
uint32 ParticleStride;