Minor tweaks
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@@ -118,10 +118,7 @@ public:
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/// Gets the non-walkable mode for the character controller.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(215), DefaultValue(NonWalkableModes.PreventClimbing), EditorDisplay(\"Character Controller\")")
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FORCE_INLINE NonWalkableModes GetNonWalkableMode() const
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{
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return _nonWalkableMode;
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}
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NonWalkableModes GetNonWalkableMode() const;
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/// <summary>
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/// Sets the non-walkable mode for the character controller.
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@@ -132,10 +129,7 @@ public:
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/// Gets the step height. The character will step up a stair only if it is closer to the ground than the indicated value. This should not be greater than the Character Controller’s height or it will generate an error.
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/// </summary>
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API_PROPERTY(Attributes="EditorOrder(220), DefaultValue(30.0f), Limit(0), EditorDisplay(\"Character Controller\")")
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FORCE_INLINE float GetStepOffset() const
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{
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return _stepOffset;
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}
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float GetStepOffset() const;
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/// <summary>
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/// Sets the step height. The character will step up a stair only if it is closer to the ground than the indicated value. This should not be greater than the Character Controller’s height or it will generate an error.
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