Move mesh and skinned mesh options into shared base
This commit is contained in:
@@ -23,8 +23,6 @@ API_CLASS(NoSpawn) class FLAXENGINE_API Mesh : public MeshBase
|
||||
DECLARE_SCRIPTING_TYPE_WITH_CONSTRUCTOR_IMPL(Mesh, MeshBase);
|
||||
protected:
|
||||
|
||||
int32 _index;
|
||||
int32 _lodIndex;
|
||||
bool _hasLightmapUVs;
|
||||
GPUBuffer* _vertexBuffers[3];
|
||||
GPUBuffer* _indexBuffer;
|
||||
@@ -60,26 +58,9 @@ public:
|
||||
return (Model*)_model;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mesh parent LOD index.
|
||||
/// </summary>
|
||||
FORCE_INLINE int32 GetLODIndex() const
|
||||
{
|
||||
return _lodIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mesh index.
|
||||
/// </summary>
|
||||
FORCE_INLINE int32 GetIndex() const
|
||||
{
|
||||
return _index;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the index buffer.
|
||||
/// </summary>
|
||||
/// <returns>The buffer.</returns>
|
||||
FORCE_INLINE GPUBuffer* GetIndexBuffer() const
|
||||
{
|
||||
return _indexBuffer;
|
||||
|
||||
@@ -20,12 +20,14 @@ DECLARE_SCRIPTING_TYPE_MINIMAL(MeshBase);
|
||||
protected:
|
||||
|
||||
ModelBase* _model;
|
||||
bool _use16BitIndexBuffer;
|
||||
BoundingBox _box;
|
||||
BoundingSphere _sphere;
|
||||
int32 _index;
|
||||
int32 _lodIndex;
|
||||
uint32 _vertices;
|
||||
uint32 _triangles;
|
||||
int32 _materialSlotIndex;
|
||||
bool _use16BitIndexBuffer;
|
||||
|
||||
explicit MeshBase(const SpawnParams& params)
|
||||
: PersistentScriptingObject(params)
|
||||
@@ -37,11 +39,27 @@ public:
|
||||
/// <summary>
|
||||
/// Gets the model owning this mesh.
|
||||
/// </summary>
|
||||
FORCE_INLINE ModelBase* GetModelBase() const
|
||||
API_PROPERTY() FORCE_INLINE ModelBase* GetModelBase() const
|
||||
{
|
||||
return _model;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mesh parent LOD index.
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE int32 GetLODIndex() const
|
||||
{
|
||||
return _lodIndex;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mesh index.
|
||||
/// </summary>
|
||||
API_PROPERTY() FORCE_INLINE int32 GetIndex() const
|
||||
{
|
||||
return _index;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the triangle count.
|
||||
/// </summary>
|
||||
|
||||
@@ -19,8 +19,6 @@ API_CLASS(NoSpawn) class FLAXENGINE_API SkinnedMesh : public MeshBase
|
||||
DECLARE_SCRIPTING_TYPE_WITH_CONSTRUCTOR_IMPL(SkinnedMesh, MeshBase);
|
||||
protected:
|
||||
|
||||
int32 _index;
|
||||
int32 _lodIndex;
|
||||
GPUBuffer* _vertexBuffer;
|
||||
GPUBuffer* _indexBuffer;
|
||||
mutable Array<byte> _cachedIndexBuffer;
|
||||
@@ -52,14 +50,6 @@ public:
|
||||
return (SkinnedModel*)_model;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the mesh index.
|
||||
/// </summary>
|
||||
FORCE_INLINE int32 GetIndex() const
|
||||
{
|
||||
return _index;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Determines whether this mesh is initialized (has vertex and index buffers initialized).
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user