Fix game viewport scaling when using custom aspect or resolution to simulate actual logic

#3699
This commit is contained in:
Wojtek Figat
2025-10-30 23:36:51 +01:00
parent a43daf025d
commit 1f592ba1a1
3 changed files with 127 additions and 34 deletions

View File

@@ -1587,7 +1587,7 @@ namespace FlaxEditor
if (dockedTo != null && dockedTo.SelectedTab != gameWin && dockedTo.SelectedTab != null)
result = dockedTo.SelectedTab.Size;
else
result = gameWin.Viewport.Size;
result = gameWin.Viewport.ContentSize;
result *= root.DpiScale;
result = Float2.Round(result);