Fix regression from 6d05bf16b1
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@@ -217,7 +217,7 @@ bool ShaderAssetBase::LoadShaderCache(ShaderCacheResult& result)
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&& parent->HasChunk(SHADER_FILE_CHUNK_SOURCE))
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{
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result.Data.Release();
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const String parentPath = parent->GetPath();
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const StringView parentPath = parent->GetPath();
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const Guid parentID = parent->GetID();
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LOG(Info, "Compiling shader '{0}':{1}...", parentPath, parentID);
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