diff --git a/Source/Editor/CustomEditors/Dedicated/ActorEditor.cs b/Source/Editor/CustomEditors/Dedicated/ActorEditor.cs index bc40c77ff..3e6785491 100644 --- a/Source/Editor/CustomEditors/Dedicated/ActorEditor.cs +++ b/Source/Editor/CustomEditors/Dedicated/ActorEditor.cs @@ -86,10 +86,7 @@ namespace FlaxEditor.CustomEditors.Dedicated // Edit selected prefab asset var editPrefab = panel.Button("Edit Prefab"); - editPrefab.Button.Clicked += () => - { - Editor.Instance.Windows.ContentWin.Open(Editor.Instance.ContentDatabase.FindAsset(prefab.ID)); - }; + editPrefab.Button.Clicked += () => Editor.Instance.Windows.ContentWin.Open(Editor.Instance.ContentDatabase.FindAsset(prefab.ID)); // Viewing changes applied to this actor var viewChanges = panel.Button("View Changes");