Re-add important inputs to GameWindow

This commit is contained in:
Chandler Cox
2024-03-01 11:55:19 -06:00
parent 508c07c5ea
commit 1ff462461e

View File

@@ -318,6 +318,9 @@ namespace FlaxEditor.Windows
InputActions.Add(options => options.TakeScreenshot, () => Screenshot.Capture(string.Empty));
InputActions.Add(options => options.DebuggerUnlockMouse, UnlockMouseInPlay);
InputActions.Add(options => options.ToggleFullscreen, () => { if (Editor.IsPlayMode) IsMaximized = !IsMaximized; });
InputActions.Add(options => options.Play, Editor.Instance.Simulation.DelegatePlayOrStopPlayInEditor);
InputActions.Add(options => options.Pause, Editor.Instance.Simulation.RequestResumeOrPause);
InputActions.Add(options => options.StepFrame, Editor.Instance.Simulation.RequestPlayOneFrame);
}
private void ChangeViewportRatio(ViewportScaleOptions v)