Re-add important inputs to GameWindow
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@@ -318,6 +318,9 @@ namespace FlaxEditor.Windows
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InputActions.Add(options => options.TakeScreenshot, () => Screenshot.Capture(string.Empty));
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InputActions.Add(options => options.DebuggerUnlockMouse, UnlockMouseInPlay);
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InputActions.Add(options => options.ToggleFullscreen, () => { if (Editor.IsPlayMode) IsMaximized = !IsMaximized; });
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InputActions.Add(options => options.Play, Editor.Instance.Simulation.DelegatePlayOrStopPlayInEditor);
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InputActions.Add(options => options.Pause, Editor.Instance.Simulation.RequestResumeOrPause);
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InputActions.Add(options => options.StepFrame, Editor.Instance.Simulation.RequestPlayOneFrame);
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}
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private void ChangeViewportRatio(ViewportScaleOptions v)
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