diff --git a/Content/Editor/MaterialTemplates/Surface.shader b/Content/Editor/MaterialTemplates/Surface.shader index 3b924ecf3..150da0441 100644 --- a/Content/Editor/MaterialTemplates/Surface.shader +++ b/Content/Editor/MaterialTemplates/Surface.shader @@ -57,7 +57,7 @@ struct VertexOutput float4 Position : SV_Position; GeometryData Geometry; #if USE_CUSTOM_VERTEX_INTERPOLATORS - float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD9; + float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD11; #endif #if USE_TESSELLATION float TessellationMultiplier : TESS; @@ -70,7 +70,7 @@ struct PixelInput float4 Position : SV_Position; GeometryData Geometry; #if USE_CUSTOM_VERTEX_INTERPOLATORS - float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD9; + float4 CustomVSToPS[CUSTOM_VERTEX_INTERPOLATORS_COUNT] : TEXCOORD11; #endif bool IsFrontFace : SV_IsFrontFace; };