Add constant buffers alignment for data structures (16-byte boundaries)

This commit is contained in:
Wojtek Figat
2024-05-23 13:58:46 +02:00
parent 91aa5a0fb9
commit 206ff89587
38 changed files with 54 additions and 49 deletions

View File

@@ -17,7 +17,7 @@
#include "Engine/Serialization/Serialization.h"
#include "Engine/Level/Scene/SceneRendering.h"
PACK_STRUCT(struct Data {
PACK_STRUCT(struct alignas(GPU_SHADER_DATA_ALIGNMENT) Data {
Matrix WVP;
Float3 ViewOffset;
float Padding;