Add constant buffers alignment for data structures (16-byte boundaries)

This commit is contained in:
Wojtek Figat
2024-05-23 13:58:46 +02:00
parent 91aa5a0fb9
commit 206ff89587
38 changed files with 54 additions and 49 deletions

View File

@@ -42,7 +42,7 @@
#include "Engine/Debug/DebugDraw.h"
#endif
PACK_STRUCT(struct Data0
PACK_STRUCT(struct alignas(GPU_SHADER_DATA_ALIGNMENT) Data0
{
Float3 ViewWorldPos;
float ViewNearPlane;