adjust width of terrain related nodes and node elements

This commit is contained in:
xxSeys1
2025-05-12 20:11:08 +02:00
parent 5d3947f117
commit 212bd7a011

View File

@@ -607,14 +607,14 @@ namespace FlaxEditor.Surface.Archetypes
Title = "Terrain Layer Weight",
Description = "Terrain layer weight mask used for blending terrain layers",
Flags = NodeFlags.MaterialGraph,
Size = new Float2(220, 30),
Size = new Float2(200, 30),
DefaultValues = new object[]
{
0,
},
Elements = new[]
{
NodeElementArchetype.Factory.ComboBox(0, 0, 70.0f, 0, LayersAndTagsSettings.GetCurrentTerrainLayers()),
NodeElementArchetype.Factory.ComboBox(0, 0, 175.0f, 0, LayersAndTagsSettings.GetCurrentTerrainLayers()),
NodeElementArchetype.Factory.Output(0, "", typeof(float), 0),
}
},