From 2193dfcbc1e00bf83df7f220a71db4df927e5d6b Mon Sep 17 00:00:00 2001 From: "W2.Wizard" <63303990+W2Wizard@users.noreply.github.com> Date: Tue, 2 Mar 2021 00:10:43 +0100 Subject: [PATCH] Use remap function instead --- Source/Engine/Visject/VisjectGraph.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/Engine/Visject/VisjectGraph.cpp b/Source/Engine/Visject/VisjectGraph.cpp index 939013ebd..581641e24 100644 --- a/Source/Engine/Visject/VisjectGraph.cpp +++ b/Source/Engine/Visject/VisjectGraph.cpp @@ -379,9 +379,8 @@ void VisjectExecutor::ProcessGroupMath(Box* box, Node* node, Value& value) const Vector2 rangeB = tryGetValue(node->GetBox(2), node->Values[2]).AsVector2(); const bool clamp = tryGetValue(node->GetBox(3), node->Values[3]).AsBool; - auto mapFunc = rangeB.X + (inVal - rangeA.X) * (rangeB.Y - rangeB.X) / (rangeA.Y - rangeA.X); + auto mapFunc = Math::Remap(inVal, rangeA.X, rangeA.Y, rangeB.X, rangeB.Y); - // Clamp value? value = clamp ? Math::Clamp(mapFunc, rangeB.X, rangeB.Y) : mapFunc; break; }