Use nameof for adding new Modules to build targets.
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@@ -382,7 +382,7 @@ namespace FlaxEditor.Modules.SourceCodeEditing
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// Get editor target and target files and add module
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var files = Directory.GetFiles(path);
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var targetModuleText = $"Modules.Add(\"{moduleName}\");\n ";
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var targetModuleText = $"Modules.Add(nameof({moduleName}));\n ";
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foreach (var file in files)
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{
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if (!file.Contains(".Build.cs", StringComparison.OrdinalIgnoreCase))
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