Fix loading game assets in cooked build via path relative to the project folder
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@@ -104,7 +104,7 @@ public:
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/// </summary>
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/// <param name="path">Input path to check</param>
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/// <returns>True if input path is relative one, otherwise false</returns>
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static bool IsRelative(const String& path);
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static bool IsRelative(const StringView& path);
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/// <summary>
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/// Retrieves file extension (without a dot)
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