diff --git a/Source/Editor/Windows/GameCookerWindow.cs b/Source/Editor/Windows/GameCookerWindow.cs index 694e86e5c..8bd3523de 100644 --- a/Source/Editor/Windows/GameCookerWindow.cs +++ b/Source/Editor/Windows/GameCookerWindow.cs @@ -351,15 +351,15 @@ namespace FlaxEditor.Windows // Add emulation options to android tab. if (_platform == PlatformType.Android) { - layout.Space(2); - var emulatorGroup = layout.Group("Emulator"); + layout.Space(5); + var emulatorGroup = layout.Group("Tools"); var sdkPath = Environment.GetEnvironmentVariable("ANDROID_HOME"); if (string.IsNullOrEmpty(sdkPath)) sdkPath = Environment.GetEnvironmentVariable("ANDROID_SDK"); emulatorGroup.Label($"SDK path: {sdkPath}"); // AVD and starting emulator - var avdGroup = emulatorGroup.Group("AVD"); + var avdGroup = emulatorGroup.Group("AVD Emulator"); avdGroup.Label("Note: Create AVDs using Android Studio."); avdGroup.Panel.IsClosed = false; var refreshAVDListButton = avdGroup.Button("Refresh AVD list").Button; @@ -448,7 +448,7 @@ namespace FlaxEditor.Windows // Device var installGroup = emulatorGroup.Group("Install"); installGroup.Panel.IsClosed = false; - installGroup.Label("Note: used to install to AVD or physical devices."); + installGroup.Label("Note: Used to install to AVD or physical devices."); var refreshDeviceListButton = installGroup.Button("Refresh device list").Button; var deviceListGroup = installGroup.Group("List of devices"); var deviceListTree = new Tree(false)