From 245cf63b0b5c269a248def238897f7f85c888352 Mon Sep 17 00:00:00 2001 From: nothingTVatYT <34131388+nothingTVatYT@users.noreply.github.com> Date: Wed, 31 Jan 2024 20:40:06 +0100 Subject: [PATCH] format break limits on joints --- Source/Engine/Physics/Joints/Joint.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/Engine/Physics/Joints/Joint.h b/Source/Engine/Physics/Joints/Joint.h index f96e47b71..e5805631d 100644 --- a/Source/Engine/Physics/Joints/Joint.h +++ b/Source/Engine/Physics/Joints/Joint.h @@ -38,7 +38,7 @@ public: /// /// Gets the break force. Determines the maximum force the joint can apply before breaking. Broken joints no longer participate in physics simulation. /// - API_PROPERTY(Attributes="EditorOrder(10), DefaultValue(float.MaxValue), EditorDisplay(\"Joint\")") + API_PROPERTY(Attributes="EditorOrder(10), DefaultValue(float.MaxValue), EditorDisplay(\"Joint\"), NumberCategory(Utils.ValueCategory.Force)") FORCE_INLINE float GetBreakForce() const { return _breakForce; @@ -52,7 +52,7 @@ public: /// /// Gets the break torque. Determines the maximum torque the joint can apply before breaking. Broken joints no longer participate in physics simulation. /// - API_PROPERTY(Attributes="EditorOrder(20), DefaultValue(float.MaxValue), EditorDisplay(\"Joint\")") + API_PROPERTY(Attributes="EditorOrder(20), DefaultValue(float.MaxValue), EditorDisplay(\"Joint\"), NumberCategory(Utils.ValueCategory.Torque)") FORCE_INLINE float GetBreakTorque() const { return _breakTorque;