Add initial build script for Windows editor and game

This commit is contained in:
Wojtek Figat
2021-01-08 23:00:08 +01:00
parent 0e768694b5
commit 24874376c3

24
.github/workflows/build_windows.yml vendored Normal file
View File

@@ -0,0 +1,24 @@
name: Build Windows
on: [push, pull_request]
jobs:
# Editor
editor-windows:
name: Editor (Windows, Development x64)
runs-on: "windows-latest"
steps:
- uses: actions/checkout@v2
- name: Build
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Development -buildtargets=FlaxEditor
# Game
game-windows:
name: Game (Windows, Release x64)
runs-on: "windows-latest"
steps:
- uses: actions/checkout@v2
- name: Build
run: |
.\Development\Scripts\Windows\CallBuildTool.bat -build -log -arch=x64 -platform=Windows -configuration=Release -buildtargets=FlaxGame