diff --git a/Source/Engine/Content/Assets/ModelBase.h b/Source/Engine/Content/Assets/ModelBase.h index ebf05570d..89805f3c0 100644 --- a/Source/Engine/Content/Assets/ModelBase.h +++ b/Source/Engine/Content/Assets/ModelBase.h @@ -53,7 +53,7 @@ public: ScopeLock lock(Locker); const int32 prevCount = MaterialSlots.Count(); - MaterialSlots.Resize(slotsCount); + MaterialSlots.Resize(slotsCount, false); // Initialize slot names for (int32 i = prevCount; i < slotsCount; i++)