diff --git a/Source/Editor/Viewport/PrefabWindowViewport.cs b/Source/Editor/Viewport/PrefabWindowViewport.cs index fb5e74d4d..acac4767f 100644 --- a/Source/Editor/Viewport/PrefabWindowViewport.cs +++ b/Source/Editor/Viewport/PrefabWindowViewport.cs @@ -632,7 +632,7 @@ namespace FlaxEditor.Viewport _debugDrawActors.Clear(); foreach (var child in SceneGraphRoot.ChildNodes) { - if (child is not ActorNode actorNode) + if (child is not ActorNode actorNode || !actorNode.Actor) continue; var actor = actorNode.Actor; if (collectActors)