Code review changes
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@@ -324,7 +324,6 @@ bool PhysicsService::Init()
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#endif
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Physics::DefaultScene = Physics::FindOrCreateScene(TEXT("Default"));
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Physics::Scenes.Add(Physics::DefaultScene);
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// Create default resources
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DefaultMaterial = CPhysX->createMaterial(0.7f, 0.7f, 0.3f);
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@@ -533,14 +532,3 @@ PhysicsScene* Physics::FindScene(const String& name)
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return nullptr;
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}
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void Physics::BeginPlay()
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{
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reset();
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}
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void Physics::EndPlay()
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{
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reset();
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}
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