From 268db124d9bd2d7c88e4f73c2f99eb4ba90420a9 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Fri, 5 Mar 2021 19:00:45 +0100 Subject: [PATCH] Fix crash if actor in ViewportIconsRenderer::DrawIcons is null --- Source/Editor/Utilities/ViewportIconsRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Editor/Utilities/ViewportIconsRenderer.cpp b/Source/Editor/Utilities/ViewportIconsRenderer.cpp index 68e53c0ff..72690f8a4 100644 --- a/Source/Editor/Utilities/ViewportIconsRenderer.cpp +++ b/Source/Editor/Utilities/ViewportIconsRenderer.cpp @@ -122,7 +122,7 @@ namespace void ViewportIconsRenderer::DrawIcons(RenderContext& renderContext, Actor* actor) { auto& view = renderContext.View; - if ((view.Flags & ViewFlags::EditorSprites) == 0 || QuadModel == nullptr || !QuadModel->IsLoaded()) + if (!actor || (view.Flags & ViewFlags::EditorSprites) == 0 || QuadModel == nullptr || !QuadModel->IsLoaded()) return; Mesh::DrawInfo draw;