From 26e94f6f8ef284818f6da120cdcddec989b109e6 Mon Sep 17 00:00:00 2001 From: Wojtek Figat Date: Sun, 21 Sep 2025 20:59:25 +0200 Subject: [PATCH] Refactor material instance to not override all public parameters by default (need explicit set) #3444 --- Source/Engine/Content/Assets/MaterialInstance.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Engine/Content/Assets/MaterialInstance.cpp b/Source/Engine/Content/Assets/MaterialInstance.cpp index 7d6c9d7fc..b3710ebbd 100644 --- a/Source/Engine/Content/Assets/MaterialInstance.cpp +++ b/Source/Engine/Content/Assets/MaterialInstance.cpp @@ -90,9 +90,11 @@ void MaterialInstance::OnBaseParamsChanged() // Get the newest parameters baseParams->Clone(Params); +#if 0 // Override all public parameters by default for (auto& param : Params) param.SetIsOverride(param.IsPublic()); +#endif // Copy previous parameters values for (int32 i = 0; i < oldParams.Count(); i++)