More build fixes
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@@ -6,6 +6,7 @@
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#include "GPUDeviceVulkan.h"
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#include "CmdBufferVulkan.h"
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#include "RenderToolsVulkan.h"
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#include "Engine/Profiler/ProfilerCPU.h"
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QueueVulkan::QueueVulkan(GPUDeviceVulkan* device, uint32 familyIndex)
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: _queue(VK_NULL_HANDLE)
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@@ -20,6 +21,7 @@ QueueVulkan::QueueVulkan(GPUDeviceVulkan* device, uint32 familyIndex)
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void QueueVulkan::Submit(CmdBufferVulkan* cmdBuffer, uint32 signalSemaphoresCount, const VkSemaphore* signalSemaphores)
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{
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PROFILE_CPU_NAMED("vkQueueSubmit");
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ASSERT(cmdBuffer->HasEnded());
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auto fence = cmdBuffer->GetFence();
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ASSERT(!fence->IsSignaled);
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