Code style formatting and minor tweaks

#2800
This commit is contained in:
Wojtek Figat
2026-02-11 17:15:15 +01:00
parent 0bea701a83
commit 273b110db4
41 changed files with 108 additions and 116 deletions

View File

@@ -85,10 +85,12 @@ namespace FlaxEditor.Options
/// Never show the close button.
/// </summary>
Never,
/// <summary>
/// Show the close button on tabs that are currently selected.
/// </summary>
SelectedTab,
/// <summary>
/// Show the close button on all tabs that can be closed.
/// </summary>
@@ -188,18 +190,18 @@ namespace FlaxEditor.Options
/// Determined automatically based on the system and any known compatibility issues with native decorations.
/// </summary>
Auto,
/// <summary>
/// Automatically choose most compatible window decorations for child windows, prefer custom decorations on main window.
/// </summary>
[EditorDisplay(Name = "Auto (Child Only)")]
AutoChildOnly,
/// <summary>
/// Use native system window decorations on all windows.
/// </summary>
Native,
/// <summary>
/// Use custom client-side window decorations on all windows.
/// </summary>
@@ -322,7 +324,7 @@ namespace FlaxEditor.Options
#endif
/// <summary>
/// Gets or sets a value indicating wether the minum tab width should be used. Editor restart required.
/// Gets or sets a value indicating whether the minimum tab width should be used. Editor restart required.
/// </summary>
[DefaultValue(false)]
[EditorDisplay("Tabs & Windows"), EditorOrder(99)]
@@ -518,7 +520,7 @@ namespace FlaxEditor.Options
[DefaultValue(1), Range(1, 4)]
[EditorDisplay("Cook & Run"), EditorOrder(600)]
public int NumberOfGameClientsToLaunch = 1;
/// <summary>
/// Gets or sets the build configuration to use when using Cook and Run option in the editor.
/// </summary>
@@ -533,7 +535,7 @@ namespace FlaxEditor.Options
public float ConnectionCurvature { get; set; } = 1.0f;
/// <summary>
/// Gets or sets a value that indicates wether the context menu description panel is shown or not.
/// Gets or sets a value that indicates whether the context menu description panel is shown or not.
/// </summary>
[DefaultValue(true)]
[EditorDisplay("Visject"), EditorOrder(550), Tooltip("Shows/hides the description panel in visual scripting context menu.")]