Various minor improvements
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@@ -23,7 +23,7 @@ AnimSubGraph* AnimGraphBase::LoadSubGraph(const void* data, int32 dataLength, co
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auto subGraph = New<AnimSubGraph>(_graph);
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// Load graph
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MemoryReadStream stream((byte*)data, dataLength);
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MemoryReadStream stream((const byte*)data, dataLength);
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if (subGraph->Load(&stream, false))
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{
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// Load failed
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