diff --git a/Source/Engine/Level/Actors/EnvironmentProbe.h b/Source/Engine/Level/Actors/EnvironmentProbe.h
index 48368f322..e0918a8b2 100644
--- a/Source/Engine/Level/Actors/EnvironmentProbe.h
+++ b/Source/Engine/Level/Actors/EnvironmentProbe.h
@@ -10,7 +10,7 @@
///
/// Environment Probe can capture space around the objects to provide reflections.
///
-API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & Effects/Environment Probe\"), ActorToolbox(\"Visuals\")")
+API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & PostFX/Environment Probe\"), ActorToolbox(\"Visuals\")")
class FLAXENGINE_API EnvironmentProbe : public Actor
{
DECLARE_SCENE_OBJECT(EnvironmentProbe);
diff --git a/Source/Engine/Level/Actors/ExponentialHeightFog.h b/Source/Engine/Level/Actors/ExponentialHeightFog.h
index 115fa5225..0b442ba9f 100644
--- a/Source/Engine/Level/Actors/ExponentialHeightFog.h
+++ b/Source/Engine/Level/Actors/ExponentialHeightFog.h
@@ -12,7 +12,7 @@
///
/// Used to create fogging effects such as clouds but with a density that is related to the height of the fog.
///
-API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & Effects/Exponential Height Fog\"), ActorToolbox(\"Visuals\")")
+API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & PostFX/Exponential Height Fog\"), ActorToolbox(\"Visuals\")")
class FLAXENGINE_API ExponentialHeightFog : public Actor, public IFogRenderer
{
DECLARE_SCENE_OBJECT(ExponentialHeightFog);
diff --git a/Source/Engine/Level/Actors/PostFxVolume.h b/Source/Engine/Level/Actors/PostFxVolume.h
index f4259e30c..42e58afc9 100644
--- a/Source/Engine/Level/Actors/PostFxVolume.h
+++ b/Source/Engine/Level/Actors/PostFxVolume.h
@@ -9,7 +9,7 @@
///
/// A special type of volume that blends custom set of post process settings into the rendering.
///
-API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & Effects/Post Fx Volume\"), ActorToolbox(\"Visuals\")")
+API_CLASS(Attributes="ActorContextMenu(\"New/Visuals/Lighting & PostFX/Post Fx Volume\"), ActorToolbox(\"Visuals\")")
class FLAXENGINE_API PostFxVolume : public BoxVolume, public IPostFxSettingsProvider
{
DECLARE_SCENE_OBJECT(PostFxVolume);