Rename RenderListAllocation into RendererAllocation

This commit is contained in:
Wojtek Figat
2022-10-28 09:14:09 +02:00
parent eb52d333ae
commit 27ad3c38b7
7 changed files with 97 additions and 89 deletions

View File

@@ -8,6 +8,7 @@
#include "Engine/Platform/CriticalSection.h"
#include "Engine/Scripting/ScriptingObjectReference.h"
#include "Engine/Scripting/ScriptingType.h"
#include "Engine/Renderer/RendererAllocation.h"
#include "PostProcessBase.h"
#include "RenderView.h"
@@ -448,7 +449,7 @@ API_STRUCT(NoDefault) struct RenderContextBatch
/// <summary>
/// The all render views collection for the current rendering (main view, shadow projections, etc.).
/// </summary>
API_FIELD() Array<RenderContext> Contexts;
API_FIELD() Array<RenderContext, RendererAllocation> Contexts;
RenderContextBatch() = default;
RenderContextBatch(SceneRenderTask* task);