Add support for multiple navmeshes on a scene
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@@ -2,7 +2,6 @@
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#include "NavMeshBoundsVolume.h"
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#include "Engine/Level/Scene/Scene.h"
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#include "NavigationScene.h"
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#if USE_EDITOR
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#include "Editor/Editor.h"
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#include "Editor/Managed/ManagedEditor.h"
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@@ -16,15 +15,15 @@ NavMeshBoundsVolume::NavMeshBoundsVolume(const SpawnParams& params)
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void NavMeshBoundsVolume::OnEnable()
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{
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GetScene()->Navigation->Volumes.Add(this);
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// Base
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Actor::OnEnable();
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GetScene()->NavigationVolumes.Add(this);
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}
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void NavMeshBoundsVolume::OnDisable()
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{
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GetScene()->Navigation->Volumes.Remove(this);
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GetScene()->NavigationVolumes.Remove(this);
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// Base
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Actor::OnDisable();
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